Runescape and chill ;)
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sorry for the slow updates. here are some :) i added more to the server. created a new branch called login on the official github. login is almost finished, did the bigger stuff for decoding so gotta finish that, then move on to the encoding part. RSA is disabled client sided btw.
http://image.prntscr.com/image/86233...4b0c2b6fbb.png
check out the login branch here from the Github page.
don't give a fuck about rep
the project is only for the developer and idiots that want to waste their time but if you want to learn well fuck
and the only reasons it's funny is because he's benchmarking the performance lol
seems like everyone bitched about runescape doing the same shit and saying blaming java is dumb so whatever lol
you guys are fucking stupid and getting any backlash on this is worth it
i do not help for rep lol i'll just make a new account if i ever care
Pretty sure if you want to abstract everything down like that, everything is a waste of time because in the end nothing matters, everybody dies. You're shitting on his thread for no reason and you're being a big dumbass, so you get called out for it. Your new account will be red soon enough as well if you keep leaving dumb comments like that, lol.
follow me along here...
1. your opinion is that this will waste peoples times but i think they can decide for themselves. if someone decides to tag along in this, then it's not a waste of THEIR time.
2. whats so funny comparing two languages and noticing the difference in memory consumption between the two? im confused.
3. im not putting java down? idk why you even made that comment as its off topic a bit. btw runescape did c++ not c#.
4. pls explain why anyone here is fucking stupid when they replied to your ignorance explaining why maybe they think this project isnt worthless but somehow you think what you believe overpowers everyone else???
https://github.com/jordanabrahambaws...orkListener.cs
instead of doing it manually, i think you can get away with it using c#'s built in events and delegates https://www.tutorialspoint.com/csharp/csharp_events.htm
and isn't it possible to just call WriteAndFlushAsync directly from IChannelHandlerContext? as is demonstrated hereCode:context.Channel.WriteAndFlushAsync(Preconditions.Check.NotNull(message, "Channel message is null."));
http://normanmaurer.me/presentations...ides.html#29.0