11/15/16
-Spent a good deal of time going over and redoing every single command(took forever)
-New client loading screen/bar, background and login box
-Edited some of the interfaces and added quickchat to clicking on skills
-Implemented Endurance and Economy mode features, endurance is half(may adjust) xp while rewarding 2x bonus points in areas like pk points, pest points, etc.
11/17/16
-Added custom names for teleports on each spellbook (Training, minigames, etc)
-Re wrote all of the custom teleports and setup for new teleports to be easily added in the near future
-Set up the teleports in the teleport tab! Easy to use; removed the world map interface and 2 info tabs to be futurely coded for better features.
-Added quick chat for all stats and clicking on slayer sends player message of kills left in task too
-Moved around and set up the shops at Edgeville home
11/20/16
-Updated a gigantic amount of dialogue
-Completely rewritten combat system; Idiot Bird
--Prayers, Melee, Magic, and Ranged combat were all completely updated damage/accuracy-wise
--Tons of other improvements to special attacks, prayers, fighting NPC's(PvM), fighting players(PvP), etc.
11/22/16 - 11/30/16
-Adjusted Endurance and Regular mode and made choosing game mode on login easier and unavoidable
-Can simply switch between endurance and regular mode freely temporarily; will later be adding some sort of restrictions for switching between the two
-Endurance mode rewards players with double rewards points from everything while grinding at half the XP rate, where regular mode is the normal amount of rewards at the normal XP rate(double compared to endurance)
-Changed the items given in inventory, and there is an ElitePK guide in the bank on start
-ElitePK announcements that play on the server every minute or so were updated
-XP Rates were adjusted (Combat = 145x(72.5x endurance) Skills = 35x(17.5x endurance)
-Starting cash was adjusted to 800k to give player somewhat of starting advantage, may increase slightly more
-Updated the PK Point Shop and Donator Shop item prices
-Temporarily removed the voting store until the near future
-Cleared highscores from the beta start so new players can track top 10 progress
-Adjusted weapon requirements
-Finished setting up Auction system from what was there, and changed currency. Still needs adjusting to be able to (hide) the auction interfaces
-Lots more special attack bugs fixes: Gmaul spec, magic shortbow, korasi, etc.
-Improvements to soulsplit and leaches (curse prayers) against both players and NPC's
-Ready to start development on 3rd game-type to play in
-New donator ranks and prices, along with option to donate with RSGP
-A big jump in server development, elitepk.net released, and running IPB forums :)
12/3/2016
-Fixed Double XP boxes and will be adding to donator store
-Patched guthix platebody creating invisible character
-Patched a dupe exploit where players could mass create arrows/bolts
-Removed PvP Tickets temporarily or maybe permanetly - as of now players should receive PK-points automatically on kills and will soon be set that you can't attack someone on your own IP
-A large list of shop updates will soon be underway including price changes, item amounts, and new items/shops
12/4/2016
-Fixed 2 dupes, patched several other bugs
-Mipmapping added
-Smoother Shading on Textures & flat triangles
-Faster depth buffer & Fog System
-Fixed HDMinimap
-Tweening
-Particles added for items like completionist cape
-Updated PK-Points to be given directly to regular players 2 points, and endurance 3 points.
-Added items to PK-Point store as well as updated prices
-Adding creation/dismantling for vine whip, godswords, dfs, longbow sight
-Prices updated for a variety of items
-Fixed saving for Regular players on logout to prevent being returned to endurance on login
-Starting setup for the 3rd gameplaymode
-Adjusted a ton of weapon/armor damage/accuracy/defense that didn't have their modifiers added
-Added item-creation for DFS, Godswords, Longbow sight, Abyssal whip vine, and Amulet of Fury
-Tons of item's were added into the shops and lots of others had their prices updated accordingly
-Players can now sell majority of items to the General store - no other store accepts items now.
-Added support for the Sagittarian shortbow as well as the Zaryte bow and their affects
-Added trimmed completionist cape customization to go along with completionist cape for endurance players and the Max cape for regular players.
12/5/2016
-Large amount of item stats updated and damage & accuracy modifiers put in place
-A massive amount of code cleanup and stability improvements
12/6/2016
-Lots of code cleanup
-Stability improvements to fix lag spikes
-Fixed animations not resetting after performing some tasks
-Some item wield animations were incorrect and changed
12/7/2016
-Primal dagger was given a custom special attack
-Toxic staff of the dead was added with venom damage
-New wilderness agility course to run around
-Lots of NPC death emotes updated
-Mining skill re written
-Full fight pits minigame implemented
-Really beautiful detailed HD ground textures
-Updated image producer for boosted performance and lower mem usage
12/8/2016
-Release of ElitePK Open-Beta Client V2.0 - Along with an updated cache
-Brand new loading screen, background, login box all designed beautifully
-A fight-pits rewards shop has been added and winning matches awards tokkul and points depending on combat level
-Lots of stability improvements, increased performance and graphics quality
-Tons of updates under development coming soon - including full screen, pest control, worked barrows/duel arena, updated slayer, and lots more!
12/9/2016
-Huge development started towards third game mode; added new starter items, new npcs/shops/pvp mode manager, tons of features - LOTS LOTS more to do yet!
-Added and changed some prices on items in the donator and pvp items stores
-Added the client version at the top of the client as well as the most up to date version displayed when you login - so players know if they're on an out of date client and need to update
12/10/2016
-Clue scrolls were patched
-Setup skeleton for third game mode
-Added ecomodes and pvp mode grandmasters at home
-Added commands ::master, ::pure, and ::setlevel for PvP Mode
-Setup shops for PvP Mode Players and Eco Modes Players at home - need to add items
-Changed a bunch of minor details, moved shops around, prepping for third game mode
12/11/2016-12/14/2016
-Huge development on the 3rd game mode (PvP Mode!) almost finished now
-Lots of new shops ful of stuff to buy at home; free gear shops, high level gear shops, etc
-Several dupes and exploits resolved
-Vine whip texture fix + new tree & fire cape models
-Texture support for higher revision items
-Particle effects were added to the PvP grandmaster cape and fixed it making character partially invisible
-Serpentine helm had affects implemented and inventory model rotation was fixed
-HD Ground shadows
-602 skill tab with new skills to be implemented ;) - possibly starting up a custom skill :D
-A very nicely working, fantastic looking resizable client
-Fixed clan chat, players can now start their own chats and saves last chat on logout
-An all new client launcher to automatically update the client version as well as the cache
-Lots more extra adjustments to the PvP Mode; mainly shop prices.
-PvP Mode is now LIVE ON THE BETA for players to test and workout any issues! - but there is still lots to work on before we end the beta!
12/14/16-12/22/2016
-Lots of weapon accuracy & damage updates for ranged/melee/magic
-Adjusted some special attack modifiers
-Fixed loyalty titles
-Basic clan chat has been setup
-Huge slayer rework; completely rewritten lots of new content
-Skillrework: Crafting was updated and had lots of support added for different methods of crafting
-Corporeal beast has received an all new dungeon with a prep-area before you head into combat - bring a team!
-Added "PvP Skill" on skilltab and setup basics for it to be a working skill; nothing advanced with it yet
-Information tab now displays lots of useful things to help players
-Lots of training locations were updated and have been reworked
-Tons more bug fixes(and lots to come in this beta); can't wait to get everything running smoothly
-Motivote system was implemented for players to ::vote and ::redeem AUTH
-Creating a new account now offers the player much more information about the game modes and makes choosing your pathway on ElitePK much more simple
-Finished crafting revamp, adding full support for gem cutting/fletching into bolt tips - jewelrymaking using gold bars on furnace, tanning for d'hide, and leathermaking with needle/thread, also stringing amulets
-Working on adding enchanting for all items and smoothening out crafting flawlessly : then continuing to work thru all of the skills individually to add more support where needed for things
12/24/2016
-A large amount of slayer dialogue was written and 4 slayers masters setup along with an upcoming rewritten slayer system
-Several updates to the client settings menu
-A few map areas were crashing due to nulls trying to load separate things and are now fixed
-The korasi sword now deals magic damage and is dealing correct accuracy
-Lots of fixes, updates, and tweaks to the combat system cleaning up several things to continue detailing it to perfection and 100% flawlessness - PERFECT COMBAT IS KEY
12/29/2016
-Granite maul is no longer stops restoring special attack after using it (still needs fixed against npcs)
-Korasi's sword has been buffed to deal correct magic damage and is accurate as it should be
-Magic shortbow has been modified with damage/accuracy and has had its special attack fixed for dealing consistent 0's (stilled needs fixed against npcs)
-SoulSplit against NPC's has been modified; appears and is working more accurately
-The curse prayerbook has been completed and now has accurate working Saps/Leeches
-SoulSplit against players now smites the enemy's prayer accordingly
-Saps and leeches have their full affects and looks (excluding leech run energy until it's later added)
-Berserker curse lengthens the time of your potions (except 5 minute overload timer)
-Wrath curse will give your opponent a strong final blow when if you're knocked out.
-Slayer has been completely rewritten and now has 4 Slayer Masters to choose from depending on your level
-Co-op slayer will soon be added to top-off the new profound slayer system
-Lots of new slayer rewards and other great features are being added into Slayer
-Yelling is now only for donators as all players have access to 'server' clan chat
-Titles have had their colors changed based on your character's rank
-Several bug fixes and lots of bugwork/updates to make the game modes easier to choose and change
-The NPC's at home have been moved around, unimportant shops removed(items added to other shops), and have fixed an area that was causing a terrible drop in FPS
-Lots of bug work and have been in the progression of working on an amazing upcoming client update ;) - stay tuned.
1/1/2016-1/6/2016
-Nex has been added into boss teleports and has combat starting under development; available for beta testing
-A new slayer teleporting system has been added with the option to fight off slayer tasks in wilderness or around the world - see teleporters at home next to masters
-Ruby bolts (e) have had their special attack adjusted for some bosses wear it was hitting insane
-Onyx bolts (e) have had their special attack added to heal 20-25% of damage dealt (when its specs of course)
-The client has received a vast range of updates in the settings and the features are much easier to toggle
-Anti-Aliasing support has been added and is under beta-testing
-Resizable screen bugs have been fixed and playing in resizable is great if your PC doesn't suffer terrible FPS drop with it
-Zooming in/out in the settings as well as customly scrolling with your mouse wheel to zoom in/out is now supported
-Players now have the ability to swap through a set of custom cursors in the settings tab
-A simple choice of graphics in the settings: Fixed/Resizable screen, Low-Detail/High-Detail, Anti-Aliasing ON/OFF - and under those main settings customly turn on/off any setting to your liking
-Skilling points have begun development as well as an upcoming "skillpoint shop" with items and bonuses to help out the skilling community working towards completionist ;)
-The information tab is back and now has a variety of useful information to assist players
-Red dragons have been fixed and are now attackable/don't have ugly rick click box
-Taverly dungeon agility shortcut pipe now requires 70 agility
-Completionist/max cape now require all level 99's to wear after buying(even though that had reqs) so players can't wear after resetting stats
-PvP Grandmaster cape now requires level 99 pvp to wear
-God statues are now able to be prayed at from mage bank or donator zone to receive god capes (1 at a time)
-Players can no longer cook from any distance
-Statius warhammer now has its correct affect of lowering opponents defence level by 30%
-Players can now use the range at the fishing guild, and a range has been added to the donator zone
-Wilderness level widget has been adjusted until future development of a complete bounty hunter system
-Jad pet has been giving a health/prayer healing affect based on damage dealt like corp (just slightly weaker)
-Nex's "Deflect summon" affect makes player's boss affects do the opposite!
-Lots of problems with nex armors where health wasn't healing over 99 besides eating have been fixed (like with soulsplit, etc)
1/13/2017
-An all new interface for new players to be able to select their game mode when starting has been setup
-PvP players may now change combat stats simply by clicking on them in skilltab
-Corporeal beast has a new line of drops including sigils, blessed elixir, etc instead of just dropping Spirit Shields
-Nex armours have been removed from the vouchers shop and are now only dropped by Nex
-Corporeal beast and Nex have had their drops re written
-The general store no longer has any items in the shop - it ONLY buys players items, nothing sellable
-Yaks and cows now have drops for players that are training
-Vengeance countdown timer is being setup to appear when vengeance is inactive for 30 seconds
-Attempting to vengeance again before time is up now displays how much time you have remaining in a message before using it again
-PvP players now receive PKPoints rather than Vouchers for Elite slayer tasks seeing they can't access the voucher shop
-Onyx bolts have been fixed and are working
-Abyssal tentacle now longer has a weird floating animation, is still like OSRS
-Abyssal tentacle now has correct wield/special attack tab
-Some item stats were adjusted for that were oddly jacked and went unnoticed
-Moved the skilling shop to easier location since so many people are clueless to finding it
-You can now purchase teleport tabs from the skilling shop - Only the teleport home tab works in PvP up to level 20 wild; the others don't
1/13/17-1/20/17
-Added new Zulrah maps
-Added support for opening barrows sets and talking to npc to have them build armor sets
-Added barrows sets to vouchers/slayer shop
-Support for itemonplayer packet has been added - tested and working great with christmas crackers
-A huge map rework has been completed updating tons of maps/objects across the world; keeping the lovely 474 Edgeville =)
-Lots of maps have been added:
Added these maps:
(1) Wilderness Volcano (508+ wilderness maps)
(2) Revanants Cave
(4) Soul Wars
(5) Kraken Boss Room
(6 ) Cerberus' Lair
(7) Daemonheim & In-Dungeon Dungeoneering Maps
(8 ) Ancient Guthix Temple (Tormented Demons)
(9) Frost Dragon Dungeon
(10) Barbarian Outpost Advanced Agility Course
(11) Gnome Stronghold Advanced Agility Course
(12) Corporeal Beast updated maps
(13) Nex
(14) Zulrah
As well as support for some other great upcoming maps we're putting in.
-Rewrote the mining skill and it is working much better than before, updated the graphical appearance of ores as well
-Re-arranged the skilling area at home; it's much more open and efficient to roam around
-Started the base-work for the skilling rework; going to be adding in skilling points and a very nice, useful rewards shop for skillers
-Nearly finished development for new website, highscores are completed and autodonation is under work, fixing out bugs and preparing for launch :)
-We upgraded our webhost from Godaddy's bullshit to Blazingfast
-An all new lovely client launcher is up for use if you go to the website and download the new client!
-Fixed a wide amount of areas that were crashing/missing objects due to new maps; report any further issues to me please
1/23/2017-1/31/2017
-Fixed a wide variety of the new map areas that were crashing: Barrows, slayer tower, runecrafting, etc
-Aware of several other areas that need fixing, started working out solutions. Resolved the issue with black floors on some new maps
-Ingame highscores have returned with pvp&total level - there is new highscores on the website we're launching as well
-Nex has been moved to her new home where she belongs, there is a prep-room to bank before climbing down into nex's chamber
-Added support for ornamental kits(or and sp) to amulet of fury's and dragon equipment; get lucky to receive a new ornamental kit from the chest at home with keys from monsters!
-Added support for dying a wide variety of items with dyes dropped from different monsters (try out dark beasts for your best chances)
-Dying support includes: Staff of light, all lunar armor, abyssal whip, vine whip, robin hood, dark bow
-Made some adjustments to dragon animations/combat, still need to get some fixed
-There is now a penalty for switching to Endurance mode from simplicity; it's still free to switch to simplicity if you give up on endurance
-Primal spear was buffed, the primal dagger spec was slightly nerfed in damage, and a lot of code was cleaned up
-Crashing for the maps south-west of rock crabs and at yak-monsters has been fixed as well as at slayer tower & runecrafting locations
-Dragon boots and Holy elixir have been added to the vote points shop
-Players can now gain elite tokkul through battling with Tz-Tok-Jad
-Setup the skilling points and have them saving to characters, displayed in quest tab
-Players have a hard chance of receiving skilling points here and there while completing skills
-Updated the in-game player highscores for total level/player kills
-Fixed some inactive furnaces that weren't working at the skilling area
-Adjusted the combat experience for several items that weren't giving the accurate XP for controlled
-Changed some of the higher slayer tasks so they aren't repeating lower level slayer tasks
-Added drops to the sea troll queen, rare drop of tentacle whip
-Rearranged some of the npc's at home and placed the Town Crier for events
-First player to achieve a completionist cape (can only be done in endurance mode) will receive a $50 cash prize or RSGP equivalent (Any accounts created before release time are disqualified)
-Adjusted the rewards for fight pits