Originally Posted by
SilverNova
Server looks really nice but since you have so much finished already, I figured I'd post some suggestions so you dont rush this and launch it like next week but instead have a little more to work on.
Skiller Content
-> Daily Skilling Tasks
You can get a daily skilling task from an NPC (random skill). If you manage to complete the task within' 30-60minutes, you will get a lamp that gives a huge chunk of XP and also points to spend on the Skilling Shop.
The skilling shop will contain items that give bonus experience for each skill individually or based off of their category (Artisan, Gatherer, etc)
Clan Content
- Players can use a clan bank
Leader can decide who can put in and/or take out items from the bank. That way people can actually co-operate within' clans.
- Clan Levels
Clans can be leveled up with a similar experience system as for the skills. Your clan will get experience for every boss kill that a clan member does, for every 99 that a member gets and for every rare item/kill that a member gets. (Examples).
By unlocking new levels, you will unlock more benefits such as; Clan Bank, Clan holds more members, Clan tag ([SK] SilverNova), etc.
- Clan Pet; If X people in clan put 500k each into a chest, they can use the clan pet for 24h.
Clan Pet; Gives bonus experience, Gives bonus damage in Wilderness and gives higher defence outside Wilderness
- Clan Events/Scoreboard
Every 7 hours, there's an announcement saying eg; "First clan leader to hand in 7,500 Dragon Bones to Clan Manager (NPC) will recieve X clan experience".
The top 3 clans on the scoreboard at the end of the month get major benefits/items