What I plan on forming the The Great Kourend into is something nobody has seen before, but done into such a manor it'd be alright, and that a bit of change is a good thing done in the right way (osrs has proved this no?). The server will be based around Zeah. Zeah, being a huge continent, will be added in over a long period of continuous update, however we will have ALL the server's content in Zeah. The only time you will spend on mainland is when you are pking or in edgeville. All slayer, training, bank standing, fashionscaping, bossing, questing, achievement earning, and all out fun will be done in Zeah alone. And I believe that is something many would enjoy and more would love to see as the areas are absolutely nice if you haven't seen them check them out.
Basically I've gone around the old boring NPC Spawns (brimhaven, taverly, rock crabs, experements, etc.) and scattered those NPC's across Zeah. So just training on the server will you find amazing new areas you probably haven't seen yet! The 4 new main training areas are: Overrun City, Damaged Forest, Abandonment,and Unholy Land. Overrun City contains all dragons, black demons, fire giants, and dagganoths. Unholy land has (not limited to) Abby demons and Dark Beasts. Damaged Forest has your moss giants, hill giants, cows, etc. Abandoment will have a series of skeletons, ankou, bats, etc. (spooky shit)
Right off the bat, let's get some images of what I've got so far
Spoiler for content:
Spoiler for skilling:
Spoiler for bosses:
And then a list of some content.
Spoiler for content list:
Bosses: Dag Kings, Lizardman, Gwd, Corp, Venenatis, Callisto, Scorpia, Chaos Fanatic, Crazy Archaeologist, KBD, Chaos Ele, Corp, Cerebreus, Zulruh, Kraken and more to come! There's over 18 so far!
Minigames: Barb Assault, Duel Arena, Barrows, Fight Pits, Warrior Guild
All skills currently work and are very profitable.
You train skills and combat ALL in Zeah, never have to leave!
Amazing combat system
Gambling
64-Wave Jad
Client client
Stable core
Angler Fish
Much more!
Latest Update
Finished the new pirate zombie training area!
Good luck. I am utilizing zeah for new slayer zones in my project as well. The only hard part is players aren't familiar with the areas or the teleports to get there. Would recommend some way of informing players where to go. (the way I handled it is when you get a task, it tells you which teleport to take. and slayer ring can teleport you directly to them)
More info on that soon. I've not got long to go for beta where I will need dedicated bug/dupe testers. The main idea of what I wish to achieve with this server will take a lot of time but counts for a lot of fun in game watching it all grow around you.
Originally Posted by RileyM
Good luck. I am utilizing zeah for new slayer zones in my project as well. The only hard part is players aren't familiar with the areas or the teleports to get there. Would recommend some way of informing players where to go. (the way I handled it is when you get a task, it tells you which teleport to take. and slayer ring can teleport you directly to them)
I'm thinking maybe a slayer NPC database showing info on your task with a teleport button
Anyone?
Thanks for the support everyone, more content, images, and ideas being constructed 24/7.
I will have the forum and website up shortly for everyone wishing to see sneek peaks, early beta sign up, and maybe help get some ideas flowing into the game.