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Hello, and thanks for checking out the AdamantScape project page.
This is planning on being a 317 server loading 474 data.
We are going to be an economy server, so there will be no commands such as ::master, ::item, etc. available to players.
Please note that this is not an old school RuneScape remake.
Our server base is Project Insanity, but we have been rewritting just about every piece of content there is, from NPC updating to skills.
The server base that has been used is [Only registered and activated users can see links. ] which was released by [Only registered and activated users can see links. ].
The client base that is being used is [Only registered and activated users can see links. ] released by [Only registered and activated users can see links. ].
Here at AdamantScape, we have a development team of three.
[Only registered and activated users can see links. ] is our owner and head developer.
[Only registered and activated users can see links. ] is our server content developer.
[Only registered and activated users can see links. ] is our client developer.
Spoiler for Progress:
Credits:
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
SMF Forums

Just finished re-writing the npc drop rarity system, works pretty well.
Also halfway finished with medium level clue scrolls.

Good luck![]()

Currently rewritting NPC drops for the next while. Finished Slayer Cave and Slayer Tower. Drops are going to be 100% as they are in RS. Also we rewrote the NPC drop system as well. (Now given by common, uncommon, rare, and very rare; very rare will be reserved for things like whips, hilts, etc.)
good luck will you release?

Goodluck man

Good luck with this


Gl, you seem like a smart person.
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