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I AM CURRENTLY LOOKING FOR A CLIENT DEVELOPER.
What is Phoenix? Well after a couple of months of working on Prodigy-X with Ben, and William. We all decided to quit due to the beginning of summer, and than all of our personal lives. Well, after not working on something for a couple months now, I decided that I am going to continue programming something; and I was looking among LightRune, as Skyro is a friend of mine. And decided, I want to do a 317. So that is why I am here. This is my final relapse of writing an RSPS, after this project finishes; I am done with RSPS. Now, I am not doing the same thing that I do in every framework, I am plan to make this one unique, and I want to be different. So enjoy, and please do not flame me; and so on, and so forth.
Current features:
- Login
- Background Loading (Thanks Graham)
- Packet Encoding/Decoding (Using ISAAC).
Partial update complete.Player rendering complete.- Item support.
- Packet handling.
- Item equipping.
- Player Saving/Loading
- Walking.
- Appearance editing (on first login).
- Chat now works.
- Npc Updating.
Update Log:
Spoiler for Update Log:
Media
Spoiler for Media:
Client Features
- Remove the flames, new background.
Client Update Log
Spoiler for Update Log:
Client Media
Spoiler for Media:
Credits:
- Thomas Le Godais
- Thomas Nappo
- Graham Edgecombe
- Blake Beaupain
- Robert Jenkins

Goodluck, looks interesting, will be following![]()
cool. but Blake Beaupain*

good luck (:

Fixed packet encoding/decoding, had a little problem with ISAAC, but it works now. Added media of "sendMessage." Also added a packet "transmitter" thanks for the name Mute
Good luck, will be following.

Good luck.

Since you think you are so fucking amazing I think you should be taken down a notch. Let's begin, eh?
- com.phoenix.rs2.network.io (lol) - as if this package isn't dumb enough with just the name... you have created 2 wrapper classes for Netty's buffer implementation, why?
Is there something wrong with their code? If so, what? Although I doubt this very much because you have two seperate implementations for buffers coming in and going out (WHICH IS DUMB WHAT THE FUCK IS WRONG WITH YOU?). Not like that was enough to cover any IO operations you could perform on a block of data you created ANOTHER wrapper class (Packet) which I assume is a wrapper for both InBuffer & OutBuffer, correct? Hey bro, we heard you like wrappers so we put a wrapper in your wrapper so you can wrap while you wrap. Really though, was it really necessary to reinvent the wheel THAT MUCH?- com.phoenix.rs2.network.StatedDecoder - [Only registered and activated users can see links. ]
- com.phoenix.rs2.utility.PhoenixThreadFactory - dude, c'mon... I bet my next pay cheque that this class is something along the lines of:
Code:class PhoenixThreadFactory implements ThreadFactory { private ThreadGroup group = new ThreadGroup("EXTRA-OPTIMIZED-PHOENIX-THREAD-GROUP"); public Thread newThread(Runnable r) { return new Thread(group, r); } }- com.phoenix.rs2.utility.BlockingExecutorService - fagget leecher
- com.phoenix.rs2.node.NodeList - fagget leecher, but: [Only registered and activated users can see links. ]
- com.phoenix.rs2.node.Node - LinkedList.Entry
- com.phoenix.rs2.node.NodeListIterator - LinkedList.iterator()
- com.phoenix.rs2.utility.ChannelBufferUtil - dude what? isn't this the entire point of the InBuffer & OutBuffer implementations?
Wow, I haven't even seen any code, just a source snapshot, and there's already so much wrong with it!! What can we deduct from this lesson kids? That tom_ is astupid cuntpotato with a desire to reinvent the wheel by reimplementing code as much as possible.

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