Credits Eliminate - Client Help Monster - Client help Underoath - Exitium Release (Original Xyle) [Only registered and activated users can see links. ] - The majority of our data and research came from there
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Introduction:
The main game experience in Project-Exile is player killing because I feel like that is the biggest reason why people play servers and which is what I enjoy the most when I play servers but however I do realise that some people play for skilling and for PvM and for a server that cares for it's players and has a great community which is why we have everything. All skills will be working and trainable, there will be many bosses to defeat including a few customs bosses in dangerous places such as the wilderness to involve PvM and PvP into 1 enjoyable experience. So basically Project-Exile aims to please everyone and to bring a great fun and enjoyable server for everyone to play on!
Spoiler for Skilling Media:
Spoiler for Cooking:
The cooking skill
Correct cooking interface
Spoiler for Woodcutting Media:
The woodcutting skill
Tree stumps with woodcutting
Spoiler for Herblore Media:
Herb cleaning
Unf potion making
Making extreme potions and a torstol into overload potions
Spoiler for Mini-Game Media:
Spoiler for Pest Control:
Wait lobby
Knight loosing Hp from Npc's attacking him and if Hp gets to 0 then game ends
Attacking portals, portals have 2k health
Spoiler for Combat Media:
Spoiler for Summoning Media:
Spoiler for PvP Combat Media:
Spoiler for PvM/Bossing Media:
Coming soon!
Last edited by Xenon; 09-28-2012 at 08:14 PM.
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
Join OSS Discord for weekly 100m OSRS GP giveaways until release.
Key: Red = Not yet started.
Yellow = Started but not yet finished.
Green = Finished and fully working.
Spoiler for Server sided related goals:
Player
[spoil]
Weapon/Armour effects
Ring of recoil
Ring of life
Phoenix necklace
Black mask
Slayer helmet
Nex Armour's
Other
Correct *10 prayer in the prayer orb
Bank pins
Falador party room
100% Wilderness ditch like Rs
[/spoil]
Combat
[spoil]
All weapons special attacks working 100%
Perfect combat formula accurate to Runescape's
Critical hits
Fully working curses and normal prayers
[/spoil]
Minigames
[spoil] Barrows
Working prayer draining
Every brother with its own effect
Last brother w/ tunnel
Random paths (To the chest)
Puzzles
Earthquake on chest
Falling rocks on chest
Pest control
- All 3 boats working
- NvN (Npcs attack the Void Knight)
- Voids knight unlocks portals
- Correct rewards w/ interface
Fight pits
- Game lobby for the fight pits with correct waiting times etc
- The champion gets named after each game
- Entering game and game ending after the last player is killed
[/spoil]
Quests
[spoil]
[/spoil]
Skills
[spoil] Woodcutting:
- Chopping speed based on level and what hatchet you are using.
- Correct animation depending on what hatchet you are using.
- Random chance of receiving a birds nest from a tree.
- Tree stumps with correct re-spawn timers etc.
Firemaking:
- Fires turn into ashes after a random a certain amount of time.
- Firemaking logs depending on level.
- Clipped
Fletching:
- Make 'X' option.
- Arrow shaft, longbow and shortbow cutting.
- Bow stringing
- Crossbow and bolt supported.
Crafting:
- Bow string making with correct interface.
- Gum cutting into cut gems.
- Make 'X' option.
- All d'hide and cow hide making for d'hide armours etc.
Farming:
- Crops can get diseases.
- Correct procedure for planting crops such as raking then using seed dibber etc.
- Timers for how long it takes a crop to grow.
Herblore:
- Used grimy ingredients and secondary ingredients to make potions.
- All potions supported including extreme potions and overloads.
- Correct interfaces for making each potion.
- Herb cleaning.
Fishing:
- Fishing spots disappear after a random amount of catches.
- All types of fishing/fishes supported including Rocktails.
- All fishing locations for the certain fishing spots.
Cooking:
- Correct interface for cooking.
- Cook 'X' option.
- Random chance of burning depending on level and stop burning at a certain level.
- Cooking on fires as well as ranges.
Mining:
- Correct animation depending on pickaxe including Inferno Adze.
- Ore re-spawning with correct timing etc.
- Mining speed based on level.
- Ore prospecting.
Smithing:
- All smithing options working with smelting.
- All items being able to be made with a hammer and furnace and the required materials.
- Correct delays with smelting and all that.
Agility:
- All working agility courses.
- Most of the obstacles added globally.
Thieving:
- All Thieving stalls working with correct items being thieved.
- All NPC's which can be pick pocketed added with a chance of stunned by the NPC if they catch you.
Runecrafting:
- Fully working abyss Runecrafting.
- Working Runecrafting pouches.
- Working talismans and tiara's.
- All Runecrafting altars working globally.
Slayer:
- All working slayer equipment.
- Slayer points with a reward shop (No rare items of course just slayer related items and maybe XP lamps).
- Random amount of monsters being set as task and what monster it is depending on what master and level etc.
Summoning:
- Pouch and scroll creation with correct delays and correct interfaces.
- All summoning monsters working.
- All special attacks working for Summoning monsters.
- Right click options in the Summoning orb.[
- Orb sprite changes when Summoning.
[/spoil]
Spoiler for Client sided related goals:
Correct xp counter
Prayer orb (w/ quick prayers selection etc.)
Run orb (w/ resting)
Hp orb (w/ cure on poison and turns green)
Quick prayer + Curses
602 Skill tab with hovering
New Bank interface
New shop interface
New trade interface
Items kept on death interface and tab
Spoiler for Website related goals:
Fully working Highscores
Fully working Vote4Reward system
Auto-donations system
[Only registered and activated users can see links. ]
[Only registered and activated users can see links. ]
Join OSS Discord for weekly 100m OSRS GP giveaways until release.
Fully working kicking, the person that was kicked can re-join after 1 hour
Lootshare working
Spoiler for Client Images:
Item examines
Spoiler for Other:
Updated skill menus
Flax picking
Spoiler for Videos:
Spoiler for Update Log:
Began Project - 2/6/12
Fixed some bugs with my 508 maps just need to fix the flo in some places now
Made the performance of the client faster and less laggy
Added a few new items into the client such as the new fire cape, steadfast/ragefire and glavien boots, max cape and more
Re-did number formatting
Edited my item switching client sided again and pretty much perfected them even more so than the previous Project-Exile switches
Added fully working item effects for the following items: Torva, Virtus, Pernix, Rocktails and Dharok's
Added 100% new bank interface with all working buttons etc
Formatted the XP counter with commas and what not
Added a few more special attacks to a few items which were missing there special attacks and also made some more accurate to Rs's formulas
Added the % of how much special attack you have to the special attack bar
Added 602 skill tab with hovers, just need to fix the bottom 3 rows of the hovers but I think thats just my hover methods
Added Curse hovers to say what the prayer does but still need to add normal prayers now
Added how many people you have added out of 200 and how many you have ignored out of 100 to the ignore and friends lists
Added fog on the client instead of the background just being black
Fixed the Berserker ring (i) model
Added a required distance method for objects so I can set an object distance it can be clicked from and performs what ever the action of the object is
Finished my cooking skill - All fish cookable, all fish burnable and level required to stop burning, correct cooking interfaces and more
Made actions stop after teleporting, wear an item etc, etc..
Added buy 100 to shops
Added extreme potions, special restore potions and super prayer potions - Still need to add overloads and make extremes and overloads reset when in the Wilderness
Woodcutting skill - Still need to fix a few bugs and what not though but the main part is there such as correct anims, cutting speed depending on level and hatchet and stumps.
Added flax picking - Flax depletes after a certain amount of picks and then a random amount of time to re-spawn etc, etc..
Started the mining skill - Only just started it really so got quite a bit to do but it shouldn't take too long
Fixed the old loading bar flickering up
Added input strings for withdrawing items using "k", "m" and "b" so 100k would withdraw 100,000 coins from the bank etc
Fixed the white veng skull
Removed a few things from process, still more to do
Added 95% clan chat
Added NPC facing
Added a few global spawns like bankers in Edgeville
Finished the Donator zone
Fixed a few bugs
Added the correct examine item for all items
Started an agility base and almost finished the gnome course 100%
Added the correct examine item for all every item
Added almost 100% Summoning base but still need to do pouch creation and fix a few things here and there
Fixed a lot of combat bugs and other bugs as we find them
Started work on bosses and the way NPC's work
Finished the Donator zone and shop
Started Runecrafting
Added 100% Wilderness ditch like Rs
Added a few new maps such as Corporal beast lair
Added 100% Nex armour effects
Redone character models and made them HD