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  1. #1 Rune-Chaos (Insert tacky slogan here) * updated! * 
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    I Have updated this thread

    The common goal, and goal for Rune-Chaos Is for It to be as enjoyable as possible, make me lots of money so I buy shit. Make a stable, safe environmental for players to play for hours on end. I have been working on this server for exactly one month and havn't been bothered to post this thread as they usually get trolled. It's my greatest regret to say that this is pi, formationx v3 (HIGHLY EDITED I've spent half of this time cleaning up the code majorly,adding documentation and working on stalibility. My plans for this is too host it untill either it dies out or release it after i get to v3 I do love giving to the community so this will probably end up on the downloads section some time. I've spent atleast 500 hours programming this. I've added some seriously good features to this server. I'm personally very proud of this and want others to enjoy It so without further ado I give you Rune-Chaos

    Rune-Chaos is a java based Runescape Private Srver based on P.I. It's sole purpose is a learning experience in programming for me. The goals of this server set by me are to have a flexible, stable, dynamic, and unique server mixed with simplicity. I aim to make alot of the server configurationally based to make it easier to be made unique when it is released in the future. I'm going to incorporate sevral unique features in this server for stalibility, and for intergration for web/other programs. This server shall be vastly different to other ou servers because... I will pay a large ammount of attention, and time on the atrousous code in P.I I will do some of this by simplifying code, removing dead code, and adding intensive documentation... This server will also have many things most P.I servers do not such as... Sql intergration with web, xml loading for things such as sounds. some type of scripting/plugin system. sevral other major things from hyperion for stalibility. Custom unique applications developed and suited for this server. I shall also (eventually) have the server using ticks for everything like rs, My character files will be stored in hashed tables for security. This server will be a eco server, that will be able to make money from a vast majority of ways. This is also a 508 + remake, i will compile the best features from runescape (past and present) so it wont be strictly 600+ content. I'm going to add alot of really great features/content for travelling, bosses, skilling, quests, and music to be as close to runescape as possible. I will spend time on Spreadinhg out features, and content throught the map, and the city's. For deciding on content i will go to the players with polls to find out what they want.

    Please note I take backups of the server & client after most updates

    Now for the update log over the last few weeks, note I lost most of my documents for this server including update log i just went through server and compiled some of the features so this isn't all of them This will be updated regularly
    Spoiler for Update Log.:
    26/08/11 added ::rules with interface
    26/08/11 added ::rules with interface
    26/08/11 added server control panel
    26/08/11 added report abuse system.
    26/08/11 added object anim packet usage objectAnim(int X,int Y,int animationID, int tileObjectType, int orientation);
    26/08/11 added pmlogs
    27/08/11 added teleport interface with hovering.
    27/08/11 enabled drops
    27/08/11 added troll random event fucking buggy will fix not implemented not worth it atm
    27/08/11 added gnome glider
    27/08/11 added sailing system (will work on must make it for npcs and with dialogues and pay)
    27/08/11 added skeletal wyvern boss, with warning npc. oh and frost dragon
    27/08/11 added slayerhelmet affects
    27/08/11 added inout dialog for 1m and 100k for buyx, store x ect...
    27/08/11 added move through door packet usage c.getPA().moveThroughDoor(c, objectType, true); sorta buggy in not running all the way to the door
    28/08/11 added walk/stand and run emotes to sled
    28/08/11 added turkey thanksgiving emote for emote tab
    28/08/11 added firemaking not clipped (creates ground item, must make it delete logs hint: slot)
    28/08/11 added new ignore/addfriend interfaces
    28/08/11 added complentionest emote
    28/08/11 added sound system (sorta) needs to be implemented it has combat,region also added a few sounds to sound list
    28/08/11 added teletabs
    29/08/11 started edgville dungeon made door require key then you walk through and ladders.
    29/08/11 added runecrafting with multiple runes must be a donater to craft blood runes
    29/08/11 started dwarve cannon base (alpha mode)
    5/09/11 added new loading bar (fades out once loaded)
    5/09/11 added runescape cursor
    8/09/11 added deposit box
    9/09/11 added martins auto donation system cant test
    11/09/11 added spawn npc writes to spawnconfig
    11/09/11 added ip check command
    11/09/11 removed several exploits
    15/09/11 added ::warn for mods and admins it gives a popup to the warne player
    15/09/11 added wealth transfer trade screen.
    15/09/11 started tunnels of terror alpha
    16/09/11 added player owned shops
    19/09/11 added developerconsole
    20/09/11 added deleted fxp changed too Pest Control Points added slayerpoints
    20/09/11 added slayerPoint shop
    20/09/11 added Quest system with cooks assistant.
    20/09/11 added almost all of new 508 textures like water.
    20/09/11 Started Dorics quest basicly finished. must add hooks
    21/09/11 added monk at home that heals you
    21/09/11 finished vote shop
    21/09/11 done some shops
    21/09/11 Added chat logs
    25/09/11 added auto updater
    27/09/11 added basic documentation serversided client.java
    27/09/11 added lunar teleport type
    3/10/11 added Random events, replaced troll one.
    3/10/11 done some hitmarks work added critical, small hits.
    11/10/11 fixed the run sum orb thing
    11/10/11 added spirit tree
    16/10/11 added Early giant mole. nothing implemented (must finish conversion (pja));
    17/10/11 added server sided clipping for 508 maps not impemented
    17/10/11 added line of site for npcs is a boolean
    18/10/11 finally implemented sounds for combat (havent tested though)
    18/10/11 added god book making and implemented (havent tested though)
    18/10/11 addeed weapon poisoning and implemented (havent tested though)
    18/10/11 added enchanting spell havn't implemented yet will do later will be really easy
    18/10/11 added some more foods
    18/10/11 added micheal bulls tick system
    18/10/11 added nikki's mysql pooling
    19/10/11 started login server
    19/10/11 added an xml controller for easyier loading of xml files
    19/10/11 added xstream util
    19/10/11 added hyperion region system although it isn't really implemented :L
    19/10/11 added wilderness obelisks Works a charm
    22/10/11 added yell method not very hard :/
    22/10/11 made a fucking good start to a mysql based lottery system
    23/10/11 finally finished quest system
    23/10/11 added dorics quest
    7/11/11 added hyperion backgroundloader
    18/11/11 improved theiving stalls they now dissappear for 2 seconds
    18/11/11 added mage arena havent tested.
    20/11/11 commented out whole of smithing ready to tip jinsanitys
    13/12/11 added flower game (gambling game)
    13/12/11 added snowballs and snowglobes
    21/12/11 added playeractions stoppping them from walking or eating
    21/12/11 added shanty barrier pay with a shanty pass will add bribe
    22/12/11 added shanty carpet travelling doesn't work will be a simple fix to tired now
    22/12/11 added some of varrock sewer spawns
    22/12/11 added heaps of spawns
    22/12/11 made it so you can full buckets with sand
    22/12/11 added almost every agility course must change thew object ids to 508 maps though
    23/12/11 added close to full spawns at FALA
    23/12/11 Added close to full spawns at varrock
    23/12/11 added close to full spawns at lumbridge
    23/12/11 added 634 prices
    23/12/11 added sendFrame177 for moving the camera in cutscenes
    26/12/11 added cow miliking
    6/01/11 added soulwars points 3 interfaces
    6/01/11 added server clipping Doesn't seem to work
    6/01/11 added all doors %100
    6/01/11 added all double doors %100
    6/01/11 added pheonix necklace effects
    6/01/11 added beer drinking
    6/01/11 added %95 lunar spells
    6/01/11 added new cleaner crafting has dhide and gems with crushing
    6/01/11 added preaching for god books



    Here are some of my Goals/Checklist

    note: i wont be doing all of these before the server is up because that is impractical but it will be for in the long run. And still will be just as regularly updated bye me and possibly other devlopers
    and if donations are good it will be more seen as a job by me so i will be working hard on it.

    How am i going to acheive theese goals.
    Well although theese may seem unpractical (due to my perfectionist standards) i will be spending serious time on this as i was recently expelled from school so i have ALOT of time on my hands
    and i will be developing daily am a experienced java programmer also i will be buying stuff that i either cba/can't do off people so i will have theese
    done eventually.


    Website
    -Vbulliten forums (payed version not nulled lol)
    -Offense and Appeal System (Report Abuse, Offense Appeal, Message Centre 100%)
    -Vote for points
    -Password recovery system
    -Highscores/ pk highscores (kill/death ratio)
    -server/ vbulliten intergration
    -Auto donations paypal, plimus
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~

    I'm not updating this any more read the update loig

    General Content
    -Party room - cba implementing - Not started
    -Weapon removal on animations - done
    -Opening and working through doors - done
    -Sound implemented for objects and regions and sound tab changing some
    -Sound unlocking - not started
    -Sound affects. Almost done
    -NPc's configured like runescape. started
    -All teletab's nd spell tabs - Tele tabs done
    -dialogues for majority npc's started
    -Npc drops with skills and items implemented. started
    -A veriety of bosses to fight, dungeons to train, npc's ready to fight.
    -All doors work Done
    -Ladders,doors,trapdoors working around the server !started
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Travelling
    -Magic carpet started
    -Gnome glider - done
    -Boats (Karajama, pest control, chatering, port phasamas,and ardadougne ect) - done
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    PVP, Combat
    -Perfected switching, timers, maxhits, pvp weapons completed.
    -Clipped combat following for mage,range,combat.
    -Perfected hybriding, rushing, farcasting.
    -Timer for out of wildy still atackable.
    -All pvp weapons like handcannon, chaotic,primal affects and other common pvp weapons.
    -Specs for all weapons miniamal bugs, no overpowered specs or under powered.
    -Combat formulas which i have almost fully written down from tip.it, runehq, rune wiki all ready to add.
    -No shitty combat.
    -As close as i ccan get to all weapon affects.
    -perfected blocking.
    -Combat sound full for spells, range, mage.
    -Good reasnable exp.
    -Will Hire a renouned programmer to redo the combat.
    -I will get all this done but it will be a painstaking process.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Magic
    -Runescape auto cast %100-completed. - done
    -Modern, ancient, lunar spells.
    -Miasmic spells.
    -Sounds.
    -Propper icebarrage
    (will add more when i can be arsed.)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Skills
    -Skill guides for all skills.
    -Good exp for all skills
    -Correct sounds.
    -Implement the ingredients into the server via monster drops. ect...
    -Random events.
    -Sear troll, Genie - Done
    -Guilds.
    -Lvl interfaces
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Thieving[/B]
    -Higher the theiving level the lower chance of getting caught.
    -Npc's catch you stealing from them.
    -Npc's give random items when pickpocketing example (H.A.M) all according to RS get it of tip.it
    -Stalls give random rewards according to RS and can get caught by guard npc's with force text then aggresive.
    -Npc's get suspicious of you when they catch you having a higer chance of getting caught.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Agility
    -Brimhaven agility course %90+.
    -Gnome agility course %90+.
    -Barbarian agility course %90+.
    -Tickets will be able to be exchanged from items.
    -sounds and getting stunned.
    -Reasnable exp
    -Shortcuts
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Cooking
    -For cooking opotions it must include working cook x, cook all, cook, 5 cook, cook 20, and cook 1.
    -Cooking skill affects burn rate.
    -Cooking gaunts will also affect the burn rate.
    -All skill requirements according to RS.
    -Food burning.
    -Timers.
    -Reasnable exp
    -Fires have a lower success rate, and lumbridge castle range has higher success rate.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Slayer
    -All slayer monsters,masters around the server and masters that assign tasks in order of the hardness all of them accord to RS
    -Slayer tower with shortcuts.
    -Slayer monsters give Exp when killed if it's there task.
    -Easy, medium, and hard slayer tasks, according to RS.
    -not able to get a new task until current one is completed.
    -Slayer gem with diologues.
    -Reasnable exp
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Woodcutting
    -all trees working mahogany and all different alternitive id's.
    -Better axe, level rate affects the rate at which you receive logs
    -Correct animations and exp for logs
    -Evil tree minigame
    -Reasnable Exp
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Fletching
    -Normal logs can be made into into arrow shafts long bows short bows done with via interface.
    -options for make x, make 20, make 10, make 5, and make 1.
    -Bow stringing.
    -Reasnable exp
    -Cross bow making and all.
    -(unf) bows, crossbows, and longbows.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Herblore
    -vial filling with all sources of water correct id's and animations.
    -Ingredient grinding with pestle and morter.
    -make the potions with all correct ingredients, including (unf) potions
    -All potion making extreme overloads included and on skill guides.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Firemaking
    -All logs burning and firelighters for different colours
    -All logs have reguirments.
    -Able to cook food on them.
    -Clipped firemaking.
    -Logs a ground item when on ground but if another player try's to pick them up they can't.
    -Fires turn to ashes and the timers are random also.the timers are affected by the logs.
    -Longer time to start a fire affected by the players lvl
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Farming
    -All different patches working with up to 5 patches growing a a time
    -Diseasing plant, and cooking.
    -Leprachuan.
    -Paying farmer to stop diseases
    -Patches cleared with raked then give weeds wwitch are made into compost witch is then put on the soil with the seeds that are put on using a seed dabber use arrowsftw as a base
    -patches take time to grow before they are harvested
    -Amulet of farming
    -Green secetuers can be used.
    -Tree's.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Fishing
    -Harder to get to 99 fishing because it is a good way to make money and is vastley used.
    -Harpoon and the one that can be weilded, small net and other ones needed.
    -correct fishing places throught world.
    -Random changing of fishing spots.
    -Random events such as Sea troll.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~
    Will updates skills




    I iz still writing this.
    Last edited by Tamatea; 11-08-2011 at 09:30 AM. Reason: Updated thread

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    well good luck seems alright



    Upcoming project...
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    Looks ok, is it dspk? Although, what have you done yourself? What you've said is just tutorials... Client doesnt look too good...
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    looks alright mind giving me the coordinates of the "mod room"?
    Quote Originally Posted by Aj View Post
    This is not even a tutorial. It's fail for rep. It's fail for life.
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    Good Lucks seem like it will be nice, i'd like to see how it turns out Best of luck man
    "Know thy self, know thy enemy. A thousand battles, a thousand victories." - Sun Tzu
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    Quote Originally Posted by InsidiaX View Post
    Good Lucks seem like it will be nice, i'd like to see how it turns out Best of luck man
    Thanks man I really like good feedback thanked. I hope to have the server beta up within the week there has been a few updates but haven't updated thread. Will try to keep users posted though.

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    bump

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    I love your thread title and also totally agree with your project banner!

    Good luck on this however I would have used a different client base.




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