I have a question.
How fast is this method.
Code:
getSocketChannel().write(buffer);
For me my method in rs2hd is this.
Code:
p.getSession().write(mainPacket.toPacket());
and it takes anywhere from 20,000 - 2,000,000 nano seconds usually averages 240,000 ish.
i'm trying to find a networking which can send information much faster then 240,000 average because that's too much time per player.
i need it be 30,000-120,000 and no higher other then regular delays due to computer running too much stuff or problem with internet.