Thread: Project Defiancy [317]

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  1. #1 Project Defiancy [317] 
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    I have started Project Defiancy over [AGAIN], [date] with a new source as the other one was to slow, and laggy. This one is stable.
    Server side

    Things to work on:
    Getting rid of the Infinite run and making The orb work.
    Make kick give strength and not Defence..
    Change Home
    Change Areas
    Remove Pk Box
    Adding PINS that you can donate for and a command to claim the reward the PIN gives.

    What I did:

    Economy - 20%

    About Project Defiancy's Economy:

    *Project Defiancy chooses to have easy combat skills, while making their non-combat skills harder. This way, players will depend on the non-combat skills to earn their gold; not only will the skills be more difficult, but also, the money will be given in the thousands, not the millions.Project Defiancy has also made slayer a longer skill to train, at the same time it will be as easy as ever. This skill will create mass amounts of wealth for the patient, but will frustrate the impatient.

    SHOPS: - 30%
    Alright, I got bored so I decided to delete all the Shops and remake them to better the economy

    So far I have:
    Range Shop (Includes All D'hide Chaps,Vambs,Bodies, and It includes Shortbows - Longbows + Iron,Addy, Rune arrows and 2 Crystal Bows.)

    Pk Gear Shop (Ghostly robes, Strength Amulets, Climbing boots, Super pots, Mantas, Dragon Gloves)


    Weapons Shop(Iron-Dragon Scimitars, Dragon Long, Dragon Battleaxe)
    ================================================== =========================


    - Deleted All NPC's in Autospawn.cfg and need to redo them all. (Left 1 to start off with)
    - Fixed some Item prices and still working on more
    - Deleted All NPC drops to remake them.

    - Added Ring of wealth
    - Ring of wealth now works on NPCS (You will get a better drop wearing one)

    - Experience counter
    -Experience counter Interface
    - Experience counter resets when you re-log.
    - Close Exp counter interface command added, to get it to reappear type :pen or simply re-log.
    - Doesn't work in the wilderness.

    - You can not teleport into Combat anymore!
    - Glitch command added "glitch"
    - You can not use the Glitch command in combat.

    - Thieving
    - Stalls have an Action timer;
    - Amounts have been changed

    - Redo Kalphite queen,Jad,etc.
    = JAD =
    - Is 63 waves
    - Difficulty: Very Hard.
    - Jad Exit has been removed, you can no longer leave.
    - You will be given 15 seconds to get ready.
    - You can now PK fire-capes from other players.
    = Kalphite Queen =
    - Runescape Area
    - Rope + Entrance = Attatches the rope to the Entrance
    - Teleport added to Monster trainning area
    - Kalphite Queen AREA is still kind of glitchy.
    = Kbd =
    - You can get here from Mage bank and then walk the rest.
    - KBD now freezes

    - The Items in the shops will now be refreshed every 1000 seconds using an Anctimer.

    Project Defiancy Non-Combat Skills
    Woodcutting
    Firemaking
    Thieving




    What it doesn't have:

    &+ A WHOLE LOT More

    Client side:

    Things to work on:
    I need a client background
    &+ Additional things

    What I did:
    - Changed The name to my name Lols.

    - Removed Rs logo.


    - .Bat now exits when running the client.[Yes the client will still Run..]

    What it doesn't have:
    IDK yet.

    Pictures
    3 Shops that I've added

    XP Counter


    Find out more about Project Defiancy at:
    [Only registered and activated users can see links. ]
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  2. #2  
    Blue Slide Park [Mac Miller]
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    Cool, good luck on this
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