Thread: Devolution-X: Building Entertainment

Page 1 of 3 123 LastLast
Results 1 to 10 of 29
  1. #1 Devolution-X: Building Entertainment 
    Registered Member

    Join Date
    Jul 2008
    Posts
    939
    Thanks given
    0
    Thanks received
    3
    Rep Power
    781
    Devolution-X
    ‹ Building Entertainment

    Behind the Scenes: Well, basically to make a long story short there were a couple of people who wanted to start a great server. Now, don't get me wrong this isn't finished or anywhere near that however it does contain potential. The fact that we are hard working, dedicated and unique coders is where this shines. Our staff, which is small in numbers but talented in their own ways are listed below:


    Killamess: Lead Programmer/Owner
    David:: Hoster/Website Design
    Rog3r:: Programmer

    Features:

    Code:
    Perfect Weapon Animations
    Packet 53 holds mostly arrays
    Deleted many of the old useless Devolution v7 methods
    Added Event Manager
    2 Full Quests
    1 v 1 Pking (PVP)
    Unique Quest Point Rewards
    Full Herblore Cleaning
    Special Attacks and also no unwanted sidebars unique!
    Fixed object1 methods
    Added a class for adding objects globally using new ways
    Teleother
    Full GFX on Ranging
    Deleted most commands and replaced with newer ones + new class
    NPC Facing during spawning
    Arena Spells
    Full Teleporting (Gfx and all)
    Advanced Dialogue System
    Full Pickpocketing
    Fixed Many Dupes (Also fixed a couple that were never released)
    NPC Health bar fix
    Fixed Repetitive animations
    Perfect Pickup
    Full Food Eating with new methods
    Support for ALL bows
    Fixed Object1 & Object2 distance issues
    Full Bank Rearranging 
    Fixed some methods that needed some switch statements
    Unique Yell that requires a wait timer
    Full Magic GFX 
    Full Caskets that will be used later
    Team Pking
    Full Bone Burying
    Unique Quest System
    - Really, there is more but can't be arsed to post more
    Some Extra Information:

    Our goal is to make it as fun as possible. We also have some performance upgrades which will run the server very smoothly. First off, we have a VPS which is at premium level. Next off we have a very small process in our client class. We'd also like to have as many quests as possible, and a very great Pking stand point. Hey, even I like to player kill.

    Video of a quest being built: [Only registered and activated users can see links. ]
    Note: NPC's will most likely be more far apart

    Video of combat in Devolution-X: [Only registered and activated users can see links. ]

    I'd have pictures, but until we have more things done with the server, there won't be any. I'll also update it time to time so you guys can get a feeling of this development.

    Oh yeah one more thing. Killamess tends to focus on the emotions, player killing and little bugs. He fixed up the weapon animations, made Pking so amazing I couldn't even believe it. The only thing he has to add now to get it almost perfect, is special attacks without the unwanted bar. We'll make it our own so we won't be using any quests.

    Till' then, bye!
    I'm Rog3r, fool.
    Reply With Quote  
     

  2. #2  
    atrum
    Guest
    looks good, good luck guys.
    Reply With Quote  
     

  3. #3  
    Registered Member Programmer's Avatar
    Join Date
    Jan 2008
    Posts
    390
    Thanks given
    0
    Thanks received
    0
    Rep Power
    44
    good luck!!!
    Reply With Quote  
     

  4. #4  
    Registered Member

    Join Date
    Jul 2008
    Posts
    939
    Thanks given
    0
    Thanks received
    3
    Rep Power
    781
    Thanks, we'll need it.
    I'm Rog3r, fool.
    Reply With Quote  
     

  5. #5  
    atrum
    Guest
    hopefully all goes well
    Reply With Quote  
     

  6. #6  
    hmu

    Jakey's Avatar
    Join Date
    Sep 2007
    Age
    31
    Posts
    6,489
    Thanks given
    109
    Thanks received
    277
    Rep Power
    1218
    Hope it works out, good luck.
    to contact me, PM me on rune-server.
    Reply With Quote  
     

  7. #7  
    Registered Member

    Join Date
    Jul 2008
    Posts
    939
    Thanks given
    0
    Thanks received
    3
    Rep Power
    781
    Quote Originally Posted by Ronaldo View Post
    Hope it works out, good luck.
    Thanks, mate. Any suggestions?
    I'm Rog3r, fool.
    Reply With Quote  
     

  8. #8  
    Donator

    Sir Lethal's Avatar
    Join Date
    Mar 2008
    Posts
    2,286
    Thanks given
    9
    Thanks received
    74
    Rep Power
    426
    Good luck roger.
    [Only registered and activated users can see links. ]
    Reply With Quote  
     

  9. #9  
    hmu

    Jakey's Avatar
    Join Date
    Sep 2007
    Age
    31
    Posts
    6,489
    Thanks given
    109
    Thanks received
    277
    Rep Power
    1218
    Yeah i do, don't base it in lumby. Like, Start out in draynor or al Karid, but if you want to get home you have to tele to lumby.

    Example: Start somewhere else, then once you have started Lumby is home, If you die you go to lumby. tele go to lumby. But start somewhere else.
    to contact me, PM me on rune-server.
    Reply With Quote  
     

  10. #10  
    Registered Member
    Core's Avatar
    Join Date
    Sep 2007
    Posts
    4,194
    Thanks given
    11
    Thanks received
    393
    Rep Power
    1985
    Don't use the ancient magic book use the regular then make dt.
    Reply With Quote  
     

Page 1 of 3 123 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •