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if bonuses are assumed 0. - Do these stats feel realistic to u? (atleast it will result in correct cb lvl, and max hit with the formulas im using)
Code://lesser demon /*int atkLvl = 70; int strLvl = 70; int defLvl = 70; int rangeLvl = 1; int mageLvl = 1; int hpLvl = 79; int prayLvl = 1;*/ //black dragon int atkLvl = 200; int strLvl = 200; int defLvl = 200; int rangeLvl = 1; int mageLvl = 1; int hpLvl = 190; int prayLvl = 1;
cleaned up the formulas and reversed: (note, this is just for melee)
PS. not saying this is even near the correct... but maybe something to start with.Code:public int getStrLvlForMaxHit(int maxHit){//earliest str lvl to hit the max with 0 bonuses return (maxHit*10)-14; } public int getAtkAndDef(int hp, int str, int cb){//atk and def lvls are assumed to be the same, note: use the other formula to get the str value for param return (int) Math.ceil(((-0.25*hp - 0.325*str + cb) / 0.575)); }
might be off-topic and idk who peckishwhale is, but why are they broadcasting a ring of life drop for him?
edit: i might be wrong but it seems they are trolling the user (fake drop)?
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