Thread: What is a Shard framework?

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  1. #1 What is a Shard framework? 
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    Im just learning about different frameworks available. And one that peaked my interest is shard revoultions. Is their any history about this framework that anybody knows? I know its not mainstream and was used in deltascape style servers. I heard its very stable, is that true
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    apparently the original near reality from back in the day (the one that shut down in 2013) used it, so it must have been at least somewhat stable
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    https://www.mediafire.com/file/ok50v...tions.rar/file

    (Funnily enough this is my link from like 10 years ago, and I couldn't spell Standard)

    It's one of Graham's earlier works when he still worked on Winterlove servers. It has some unique features like a GUI administration console that can kick, mute, ban, etc but lacks the sophisticated features of later frameworks he has made, it was one of the earlier servers to make use of NIO but still has threading issues afaik.
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    I personally wouldn't care too much about what "base" a specific server is as long as it has the content that you want.
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    Quote Originally Posted by Kiissmyswagb View Post
    I personally wouldn't care too much about what "base" a specific server is as long as it has the content that you want.
    Unless you're doing it purely as a hobby/for fun project I would disagree. Content is easy to write, a core not so much and heavily determines the quality of your content and server overall.
    Just my opinion though, I care a lot about quality and stability of a server.

    Besides, I think OP is purely interested for interest sake, rather than searching for another base to use.
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    Quote Originally Posted by Corey View Post
    Unless you're doing it purely as a hobby/for fun project I would disagree. Content is easy to write, a core not so much and heavily determines the quality of your content and server overall.
    Just my opinion though, I care a lot about quality and stability of a server.

    Besides, I think OP is purely interested for interest sake, rather than searching for another base to use.
    Good point.
    I just made a generic assumption that the popular bases would have already covered stability though. I haven't touched rsps in years though.
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    Quote Originally Posted by Kiissmyswagb View Post
    Good point.
    I just made a generic assumption that the popular bases would have already covered stability though. I haven't touched rsps in years though.
    popular bases here are usually just the ones with the most out of the box content, some of them 'just work' but are built on foundations that evidently crumble given the slightest bit of pressure, they're not designed to handle a large number of requests.
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    I find it really neat to look through some of the 'older' frameworks, and just to see how the RSPS scene has moved forward. Has anyone been able to find a refactored client that was native to a Shard framework? Most of the clients are all just decompiled clients, that needs lots and lots of refactoring to make any sense.
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    Quote Originally Posted by Mythic Dream View Post
    I find it really neat to look through some of the 'older' frameworks, and just to see how the RSPS scene has moved forward. Has anyone been able to find a refactored client that was native to a Shard framework? Most of the clients are all just decompiled clients, that needs lots and lots of refactoring to make any sense.
    The native client was just a standard deob, the main adopter I know of was near reality, whose client was same as any back in day really, using a 317 with some 474 data and a jframe
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