Correct.
You'll have to look inside the method to figure out the meaning of the other parameters.
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case 4875: stands for the Object ID right?Code:case 4875: c.getThieving().stealFromStall(995, 5000, 10, 1); break;
what does this stand for??
(995, 5000, 10, 1);
does it mean if you thieve from the stall you will recieve 5k GP?
& also what does the 10, 1 stand for?
came from my actionhandler im just curious and interested in learning I'll thank your post forsure!
Correct.
You'll have to look inside the method to figure out the meaning of the other parameters.
perfect thank you
doesn't have anything in my Thieving.java about what the 10, 1 would mean sadly..
I also have more of the thieving actions in my actionhandler.java with pretty much the same thing besides the 10, 1 is changed
Code:case 4875: c.getThieving().stealFromStall(995, 5000, 10, 1); break; case 2560: c.getThieving().stealFromStall(995, 10000, 40, 40); break; case 2564: c.getThieving().stealFromStall(995, 15000, 60, 60); break; case 2562: c.getThieving().stealFromStall(995, 250000, 500, 1); break;
Just my guess, 995 is probably Coins, the number after is the amount. The other two idk. Maybe the level required to thieve?
I think the last 2 numbers are xp gained and level requirement?
Look at the method code and you'll know what each value does.
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