Thread: Thieving Stalls

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  1. #1 Thieving Stalls 
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    Code:
    		case 4875:
    			c.getThieving().stealFromStall(995, 5000, 10, 1);
    		break;
    case 4875: stands for the Object ID right?

    what does this stand for??

    (995, 5000, 10, 1);

    does it mean if you thieve from the stall you will recieve 5k GP?

    & also what does the 10, 1 stand for?

    came from my actionhandler im just curious and interested in learning I'll thank your post forsure!
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  2. #2  
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    Correct.
    You'll have to look inside the method to figure out the meaning of the other parameters.
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  4. #3  
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    perfect thank you

    doesn't have anything in my Thieving.java about what the 10, 1 would mean sadly..


    I also have more of the thieving actions in my actionhandler.java with pretty much the same thing besides the 10, 1 is changed

    Code:
    		case 4875:
    			c.getThieving().stealFromStall(995, 5000, 10, 1);
    		break;
    		case 2560:
    			c.getThieving().stealFromStall(995, 10000, 40, 40);
    		break;
    		case 2564:
    			c.getThieving().stealFromStall(995, 15000, 60, 60);
    		break;
    		case 2562:
    			c.getThieving().stealFromStall(995, 250000, 500, 1);
    		break;
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  5. #4  
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    Just my guess, 995 is probably Coins, the number after is the amount. The other two idk. Maybe the level required to thieve?
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  6. #5  
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    I think the last 2 numbers are xp gained and level requirement?
    None.
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  8. #6  
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    Quote Originally Posted by Mojo! View Post
    I think the last 2 numbers are xp gained and level requirement?

    i thought you might have been right but then i saw the last 1 it was 500, 1 so I don't think it is xp and level required.
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    U have to look somewhere for something like this:

    Code:
    private StallData(int levelRequirement, int experience, int itemStolen, int objectId, int damage) {
    It explains all
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  11. #8  
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    Look at the method code and you'll know what each value does.


    "A fail act is something you do regular, but a dumb act is something you can learn from"
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