Thread: How to add pickup to ruse?

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  1. #11  
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    Quote Originally Posted by Goody View Post
    It wasn't so bad only like $150 haha. I got scammed a ton when I first started so now I just do everything myself
    That's a shame like damn hope karma bites them hard 150 is like only a little less then half of my weekly pay so i just feel mad for you i guess?

    I'll get there one day been watching video's here and there but i suffer from multiple learning disabilities so a lot of things are challenging but I've watched a bunch of simple videos and so far so good!

    I made another post but if it's alright can i ask where i can find/add the death cape? i know it's old but it's one of me and my friend's favorite items from ritzscape(2010)

    I viewed item definitions and found code for it but crimson the person who released necrotic left a note on it saying the models didn't work...


    /*
    if (customId == 13653) { //I found this in the source, but it was commented it out. I'm putting it in-game to see if they already make use of the model -Crim
    itemDef.actions = new String[5]; //yeah, the model doesn't work but the code is here. Will keep it I guess.
    itemDef.actions[1] = "Wield";
    itemDef.modelID = 3288;
    itemDef.modelZoom = 2000;
    itemDef.modelRotation1 = 500;
    itemDef.modelRotation2 = 0;
    itemDef.modelOffset1 = -6;
    itemDef.modelOffsetY = 1;
    itemDef.modelOffsetX = 14;
    itemDef.maleWearId = 3287;
    itemDef.femaleWearId = 3287;
    itemDef.maleDialogue = -1;
    itemDef.femaleDialogue = -1;
    itemDef.stackable = false;
    itemDef.name = "Death cape";
    itemDef.description = "Death cape.".getBytes();
    }*/

    Again thanks for help hope i'm not asking for too much...
    Last edited by Lost Riot; 11-03-2018 at 08:51 PM. Reason: Posted it twice by mistake
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  2. #12  
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    That definition would actually work. What you would need to do is uncomment that out and then just change the model id. You would need to pack in the death cape model to a custom value (something like 62000 or higher) and then repack the model into index1 (repacking the model into your cache). I have previously added death capes and as long as those ints are fine, then you should be good
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  3. #13  
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    i found models for it i put the .dat files into my cache does that need to be the one that it auto downloads? what do i need to do to make this work? thanks again....
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  4. #14  
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    Quote Originally Posted by Lost Riot View Post
    i found models for it i put the .dat files into my cache does that need to be the one that it auto downloads? what do i need to do to make this work? thanks again....
    No, you will need to covert the .dat into a .gz using a gzipper.

    Make an index1 folder in your cache, place in the .gz files

    In client.java, find repackcacheindex(1) and remove the // in front of it.

    Start up the client and it'll pack the models into your cache.

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  5. #15  
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    Quote Originally Posted by Freshmeat View Post
    No, you will need to covert the .dat into a .gz using a gzipper.

    Make an index1 folder in your cache, place in the .gz files

    In client.java, find repackcacheindex(1) and remove the // in front of it.

    Start up the client and it'll pack the models into your cache.

    Why can't he just put the dat into data/raw folder? ( Unless it doesn't exist on necrotic, never used it since it looks trash asf.
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  6. #16  
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    Quote Originally Posted by Thesuic12 View Post
    Why can't he just put the dat into data/raw folder? ( Unless it doesn't exist on necrotic, never used it since it looks trash asf.
    Yeah, checked it quickly, that will work also.
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  7. #17  
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    Quote Originally Posted by Gandalf View Post
    Yeah, checked it quickly, that will work also.
    Also i think its better for him to do that, cuz if hes gonna do it ur way he can't use 69000.gz for example but putting it in the raw folder he can.
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