Thread: Lost-Isle: Repacking cache to 160. How?

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  1. #1 Lost-Isle: Repacking cache to 160. How? 
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    Hello everyone,

    My name is Favipow and I'm pretty new to developing private servers. With a friend I made an OSRS server, based on lost-isle. It has raids, etc. (got source from an old friend). It works fine, some XTEA's are wrong but it works pretty well.

    Now we want to get the #160 into the server so we can provice Vorkath, Fossil Island, etc. I've downloaded the 160 Deob and Cache from here: https://www.rune-server.ee/runescape...eob-cache.html

    I have been doing some research but I can't manage to do it. I found out you have to repack the cage and things, but I've got no clue how to do it. I downloaded some Repacker tool from here aswell, but it requires GZIP files and the Deob and Cache I downloaded contains IDX files. Can anyone add me on discord or reply right here with a plan on how to do this? I will appreciate that alot: I've been trying to upgrade my server # to 160 for 2 months now, but I just can't manage to do it. I know there are people with lost-isle base that managed to do it, but how do you do it?

    I appreciate any advise, thank you all in advance!

    Kind regards,

    Favipow
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  2. #2  
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    Just to repack your indices you can use the repack method found in 90% of clients. Go to client.java and search for "repackCache". 1 is models, 2 is animations, 3 is sounds, 4 is maps, 5 is textures (occasionally). Uncomment the line that should be there and the next time you run your client, then the new data will be packed. You also need the loc.dat/idx, the map_index, the npc, obj, varbit, and item definition files and anything i'm inevitably forgetting. You'll also need the read values since i'd imagine yours are not current
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  3. #3  
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    From what if seen ppl post on alot of osrs servers is that you can copy paste the cache over it unless your going from a really low # to a newer one wich requires some updates (i believe player updating etc)
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