Thread: Which released framework has the best core?

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  1. #31  
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    Quote Originally Posted by Empathy View Post
    I'd use Apollo or Arios.
    arios has the worst plugin system out of any private server ever created

    post me your crappy arios code and let me bash it. now that shit is cringy.
     

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  3. #32  
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    does anyone even use apollo right now? its been seven years and i have yet to hear of someone using it in production mode. not to mention, majority of people on this thread are recommending it but dont use it themselves lol
    "It's all a matter of perspective. There is no single path in life that is right and fair and does no harm."
     

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  5. #33  
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    +1 for apollo. No doubt the best of those three
     

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    Quote Originally Posted by Whis View Post
    does anyone even use apollo right now? its been seven years and i have yet to hear of someone using it in production mode. not to mention, majority of people on this thread are recommending it but dont use it themselves lol
    1. its too complicated for people w/ beginner-intermediate programming skills
    2. people dont understand the purpose of plugins
    3. most people want a host ready source with little to no programming (7 years and the combat system isn't even done ffs)
    4. apollo is outdated as hell (not in terms of code but in the revision they chose to default to 317)
    5. apollo should be focusing on osrs instead of a client from 2006...... (obsolete imo)
    (most people don't know that much about clients to change the data, and the looks of it)
    6. the newer clients are done significantly better, there's no reason not to focus on them
    • sound effects and midis can actually be played without a browser (good memory usage as well)
    • interfaces actually use a container design instead of storing every possible component in a single array (dont have to worry about overriding other interfaces)
    • more efficient way of compressing text and reducing bandwidth over the network (huffman)
    • no client-sided clipping, so if you're running through walls you have faulty server-sided clipping
    • click boxes were redone


    now had apollo focus on osrs then i know people would actually try it. (there hasn't been any good servers released for osrs)

    apollo needs to be like rust private servers. where you hardly ever have to actually write code because there's so many plugins you can download and use to customize your server how you want it to be. (yet this is extremely difficult to do because runescape is highly obfusticated. we don't have packet obfustication mapped out properly nor decrypting xteas without knowing the keys)
     

  7. #35  
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    Quote Originally Posted by rspsdrama View Post
    not at all, if you want the framework that performs the best then it needs to be properly tested and proven.

    there's many issues I can point out. some of these are 317 flaws.

    a big flaw in 317 servers is that most of them calculate pathfinding twice. (server-sided and client-sided) apollo even does this because they want to follow the 317 protocol (which is a mistake on their part). apollo calculates A* server-sided but client calculate Dykstra's which makes no sense at all.

    if they removed client-sided pathfinding and only uses dumb pathfinding for npcs and A* for players then the pathfinding is going to be far more efficient. it's going to feel way smoother as well. that issue in private servers where you spam click to go somewhere and your character runs backwards a tile is from this. (runescape still has this, but it's not as bad as it used to be hence why they removed client-sided pathfinding in their newer clients)
    Client uses BFS though, Dijkstra is only usefull for weighted edges.
     

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  9. #36  
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    Quote Originally Posted by rspsdrama View Post
    apollo needs to be like rust private servers. where you hardly ever have to actually write code because there's so many plugins you can download and use to customize your server how you want it to be. (yet this is extremely difficult to do because runescape is highly obfusticated.)
    not extremely difficult as a user would just download an updated core jar and replace it locally on their server (this was graham's vision for runescape private servers)

    Quote Originally Posted by rspsdrama View Post
    nor decrypting xteas without knowing the keys)
    richard1992 plz respond
    "It's all a matter of perspective. There is no single path in life that is right and fair and does no harm."
     

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  11. #37  
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    Quote Originally Posted by Whis View Post
    not extremely difficult as a user would just download an updated core jar and replace it locally on their server (this was graham's vision for runescape private servers)



    richard1992 plz respond
    Quote Originally Posted by Whis View Post
    not extremely difficult as a user would just download an updated core jar and replace it locally on their server (this was graham's vision for runescape private servers)
    the difficult part would be trying to maintain the repository. if its taken 7 years and combat still isn't finished then there's no way we're going to be able to maintain the repo. better off talking to jagex about creating an api for us to use. i know they would do this but the amount of time it would take just for this wouldn't be worth it. unless they charge us a monthly subscription to use their api.

    Quote Originally Posted by Whis View Post

    richard1992 plz respond
    Richard1992 is a joke, i'm calling him too
     

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    Quote Originally Posted by rspsdrama View Post
    the difficult part would be trying to maintain the repository. if its taken 7 years and combat still isn't finished then there's no way we're going to be able to maintain the repo. better off talking to jagex about creating an api for us to use



    Richard1992 is a joke, i'm calling him too
    Api for us to use? That shit will never happen until Valve releases Half-Life 3. Jagex frowns upon the RSPS community, but I can see where you're going with that idea.
     

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    Quote Originally Posted by Rondo View Post
    Api for us to use? That shit will never happen until Valve releases Half-Life 3. Jagex frowns upon the RSPS community, but I can see where you're going with that idea.
    why do you say jagex frowns upon private servers? have you seen a private server get shut down since 2014? i can almost guarantee Mark Gerhard was the reason for all that.

    1. Mark Gerhard has came from a security background with roles in the government and banks.
    2. Was highly focused on preventing cheating (security).
    one of his first ways of combating bots was xteas, followed by bot nukes, reworked bot detection, and made top private servers pay $100,000 to be contracted.
    3. He contracted soulsplit for $100,000. their contract ran out in 2015 and they either had to pay it again or shut the server down

    quite a few servers were shutdown in 2013
    1. near-reality
    2. 2006 scape
    3. pwnxile
    4. ps-inception
    5. arrav

    https://www.rune-server.ee/runescape...g-servers.html

    soulsplit shutdown in 2015 (contract most likely ran out)
     

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    Quote Originally Posted by rspsdrama View Post
    why do you say jagex frowns upon private servers? have you seen a private server get shut down since 2014? i can almost guarantee Mark Gerhard was the reason for all that. Mark Gerhard was highly focused on preventing cheating. one of his first ways of combating bots was xteas, followed by bot nukes, reworked bot detection, and made top private servers pay $100,000 to be contracted.

    he contracted soulsplit for $100,000. their contract ran out in 2015 and they either had to pay it again or shut the server down
    [citation needed]
     

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