Originally Posted by
arch337
Alright if you change :
<x>0</x>
<y>0</y>
<z>0</z>
to:
<x>2</x>
<y>4</y>
<z>0</z>
will it still bug out?
Not immediately, that enables working for the npc (and noclipping in some cases). It seems to be specific to that position, but if the npc can walk away from that position it doesn't happen.
Also there are other npc 1593s that have all 0s for that part like you just posted.
Originally Posted by
Jason
It's likely a Throwable is being thrown but isn't being printed. On all available threads, assign the thread factory uncaught exception handler to print each exception to the console or have it sent to a file of sorts then reproduce the issue.
After your suggestion, I started adding this to each thread's catch block in the run() method
Code:
Thread.currentThread().getUncaughtExceptionHandler().uncaughtException(Thread.currentThread(), t);
But still no errors, maybe I'm doing it wrong. I got that idea from stackoverflow.