I've searched a few threads in regards to this, and all have not really came to a conclusion as such so I'm looking for some help!

I'm currently playing with NPCS etc, and and my goal is to mimic the 'Ancestral Glyph' movement path from the TzKal-Zuk infernal boss fight

From the video posted by Hope on the Kratos implementation



we can see that the Ancestral Glyph goes side to side constantly, I've tried the RS317PathFinder class and implemented it via that but to no avail,

How does everyone else go about implementing stuff like this? When i was into World Of Warcraft emulation we could literally set coordinates and make the character loop between, is there anything like this implemented?

Thanks