client -> Player.java, updateplayer block, add a short to be read and where the minimap dot is drawn catch it and apply the color
server -> send the value in the same order it's read by the client.
|
I'm using Lost Isle I am trying to make it to where if someone has the same game mode as you theor Mapdot is a different color. for example: Ironman has Ironman Mapdot color change if client player is Ironman aswell.
I found the code where it is called, but I'm having trouble.
Please reply with feedback or private message me thanks.
client -> Player.java, updateplayer block, add a short to be read and where the minimap dot is drawn catch it and apply the color
server -> send the value in the same order it's read by the client.
Still need this.
I have found where minidots is called and where it calls the color for certain dots. But I am a little confused about the Player.java updateblock. I see the String for username. But I'm not quite sure how to add a short for the game mode, and where to look server sided.
« Previous Thread | Next Thread » |
Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |