|
|
What's the simplest way I could have this do a clipping check to see if an object exists, and if an object exists, the action cannot be performed.
Code:globalObject = new GlobalObject(flower, c.getX(), c.getY(), c.heightLevel, 0, 10, -1, 60); c.getPA().walkTo(-1,0); c.getPA().playerWalk(c.pathX - 1, c.pathY, false); c.getDH().sendDialogues(696969, -1);
| « Run Apollo with Gradle guide | Sending NPCDrops on Examine » |
| Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |