You need to do it via the server files, probably via your npc definitions or spawns.
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Currently have an NPC which is used to sell thieved items too - But I can't get it to walk around/move to make botting/ghost mousing as easy.
Location:
case 22:// Merchant
entityDef.name = "Merchant";
entityDef.actions = new String[5];
entityDef.actions[0] = "Sell Goods";
break;
How would I go about doing this? I'm sort of new so don't bash me please.
You need to do it via the server files, probably via your npc definitions or spawns.
weird system, normal people using spawnconfig.cfg?
It's Vencillio. Non-attackable npcs with walk set to 1 in the SpawnDefinitions still can't walk.
Simply uncomment this line @ Mob.java and it's all fixed.
Code:// Walking.randomWalk(this);
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