Thread: Npc attack follow issue

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  1. #1 Npc attack follow issue 
    Irathient Developer

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    having an issue that when an NPC is agressive, it has a delay when it follows you ... if you hit it it follows you fine...

    example : Imgur: The most awesome images on the Internet
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  2. #2  
    The One And Only

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    Try debugging the followPlayer method for npcs.


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    Registered Member mrexiled's Avatar
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    maybe they can't find the players coords until the player clicks them? (i doubt it but thats all i can think of)
    but if its just a delay then i have no idea, not much of a 317 guy.

    also i seen a few bugs just from that GIF, idk why everyone works on 50th generation 317s, so many owners and so many new flaws.

    i'd get a clean base and start from there, otherwise you'll just be wasting time fixing other peoples problems (which is probably why they quit and released the source in the first place)
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  4. #4  
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    ive found the issue, its the single combat delay timer ... now can someone explain how i can make it where 1 NPC will engage into combat rather than all 3 trying to attack at once causing the single combat delay to start?
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