Thread: Objects disappear?

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  1. #1 Objects disappear? 
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    I've made a loop that randomly generates ores throughout the world, but once you relog it disappears. Also happens when you load another map and walk back.
    I understand that basically the object only loads for players upon creating the object and actually remains in the server, but clients cant see it.
    Is it possible to refresh objects for everyone upon login and loading maps?
    i love Radiant
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  2. #2  
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    same error. Someone can help us?
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  3. #3  
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    You must always provide the code you're running when requesting assistance. Even though you may have everything correctly there, that's not the point. There are way too many dipshits with low IQs around here who often make ridiculous mistakes within their codes, not to mention that everyone uses their own style when developing content. We need to see what you're written already before we can begin assisting you.
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  4. #4  
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    Quote Originally Posted by Eldritch View Post
    You must always provide the code you're running when requesting assistance. Even though you may have everything correctly there, that's not the point. There are way too many dipshits with low IQs around here who often make ridiculous mistakes within their codes, not to mention that everyone uses their own style when developing content. We need to see what you're written already before we can begin assisting you.
    my server source is: runesource can you help with it? this is client or sever ?
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  5. #5  
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    I just read through it once again and I remembered the RS2HD and other base sources used for these low revisions have these terrible bases for object related stuff.
    You should map down all objects that are being spawned into a map such as a hashmap from which you can always remove the objects from when they're being actually removed. Upon login, load the objects mapped for the given player again so that they appear correctly.
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  6. #6  
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    Make sure the desired object is being loaded for the players when they get close to it.


    "A fail act is something you do regular, but a dumb act is something you can learn from"
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  7. #7  
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    Quote Originally Posted by arch337 View Post
    Make sure the desired object is being loaded for the players when they get close to it.
    how can i make them?
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