Can you show us the entire method as well?
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anyone know why my abyssal bluegone spec shows under me and not the enemy here my spec metod
rep++Code:case 13263: c.startAnimation(7010); c.gfx0(1284); c.specAccuracy = 1.30; c.specDamage = 1.15; if (c.npcIndex > 0) { Experience.calculateDamageNPC(c, c.npcIndex, 0, c.doubleHit); } else { Experience.calculateDamagePlayer(c, i, 0, c.doubleHit); } break;
Can you show us the entire method as well?
You need to call the gfx on the npc, not the player
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