Check where it determ the values to protect the item, then make it check the alch value off an item (if it does already then you need to create a new value).
This would be the best way to do things.
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I'm currently having an issue where you items like potions protect over abyssal whip, and shark protects over bigger things.
How would I change this?
Check where it determ the values to protect the item, then make it check the alch value off an item (if it does already then you need to create a new value).
This would be the best way to do things.
Very simple... Change the values in prices.txt...
Yeah it's changed in prices, but it still protects a shark over higher things
Managed to fix it thanks
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