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Ok, so sorry if these questions are dumb, but i dont really code and I'm surprised i've gotten this far.
The blowpipe is in the game, along with the scales, etc. The Blowpipe itself knows that it can only fire Dragon Darts, which correctly go into the arrow slot.
As of right now, the blowpipe uses a regular "boxing" animation and it does not shoot the darts at all. I also have no idea where to do this, where to add correct animations, or anything like that.
Any assistance would be greatly appreciated since I know multiple people might be experiencing the same issues.
Edit:
I added the model to public int isabow[] or whatever that is in player.java and I get this message when trying to use it.
With the blowpipe, the darts don't actually go to the arrow slot, they get loaded into the blowpipe along with the scales.
The code below goes in Animation.java.
The above snippet is the animation for the blowpipe which will be 5061:Code:case 5061: anims[j].setDefaults(); anims[j].anInt352 = 13; anims[j].anIntArray353 = new int[] { 19267601, 19267602, 19267603, 19267604, 19267605, 19267606, 19267607, 19267606, 19267605, 19267604, 19267603, 19267602, 19267601, }; anims[j].anIntArray355 = new int[] { 4, 3, 3, 4, 10, 10, 15, 10, 10, 4, 3, 3, 4, }; anims[j].anIntArray357 = new int[] { 1, 2, 9, 11, 13, 15, 17, 19, 37, 39, 41, 43, 45, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 183, 185, 191, 192, 9999999, }; anims[j].anInt359 = 6; anims[j].anInt360 = 0; anims[j].anInt361 = 13438; anims[j].anInt365 = 1; break;
You will need the animation.dat for the blowpipe so the above snippet works, without the animation.dat for it, it wont.
There probably is somewhere in the client section that has the blowpipe animations released https://www.rune-server.org/runescap...nt/rs2-client/
If you need anymore help, feel free to ask
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