Thread: Ruse Model Problems

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  1. #1 Ruse Model Problems 
    Registered Member Drupal's Avatar
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    Hey guys

    was just wondering if anyone knows / can point me into the right direction of how to fix some of the problems with models in Ruse

    Such as torva / primal stretching and going werid when walking / running in game and parts of models being see through

    Base Im using
    [Only registered and activated users can see links. ]

    Thanks
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  2. #2  
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    throw that shit out and start on something good
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    Quote Originally Posted by Alex.Rsps View Post
    throw that shit out and start on something good
    yh it must be so shit considering everyone is using it, fucktard
    also i havent seen you release anything better

    Quote Originally Posted by Drupal View Post
    Hey guys

    was just wondering if anyone knows / can point me into the right direction of how to fix some of the problems with models in Ruse

    Such as torva / primal stretching and going werid when walking / running in game and parts of models being see through

    Base Im using
    [Only registered and activated users can see links. ]

    Thanks
    try changing equipment types to full_helmet or hat in items.txt
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  4. #4  
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    Quote Originally Posted by Swiffy View Post
    yh it must be so shit considering everyone is using it, fucktard
    also i havent seen you release anything better



    try changing equipment types to full_helmet or hat in items.txt
    thanks u fuck tard
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  5. #5  
    Registered Member Drupal's Avatar
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    Quote Originally Posted by Swiffy View Post
    yh it must be so shit considering everyone is using it, fucktard
    also i havent seen you release anything better



    try changing equipment types to full_helmet or hat in items.txt
    I've tried that nothing changes :/ sadly
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  6. #6  
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    Lord Orago's Avatar
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    In items.txt

    Make sure to edit this part correctly for each item;

    Code:
    Equipment type:
    Here is an example of my code:

    Code:
    Item Id: 6488
    Name: Sirenic Body
    Examine: It's a Sirenic Body.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: PLATEBODY
    Is Weapon: false
    finish
    
    Item Id: 6489
    Name: Sirenic Helm
    Examine: It's a Sirenic Helm.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: FULL_HELMET
    Is Weapon: false
    finish
    
    Item Id: 6490
    Name: Sirenic Legs
    Examine: It's a Sirenic Leg.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: LEGS
    Is Weapon: false
    finish
    
    Item Id: 6491
    Name: Sirenic Gloves
    Examine: It's a Sirenic Glove.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: GLOVES
    Is Weapon: false
    finish
    
    Item Id: 6492
    Name: Sirenic Boots
    Examine: It's a Sirenic Boot.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: BOOTS
    Is Weapon: false
    finish
    Deez nuts
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  7. #7  
    Registered Member Drupal's Avatar
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    Quote Originally Posted by RSPSReact View Post
    In items.txt

    Make sure to edit this part correctly for each item;

    Code:
    Equipment type:
    Here is an example of my code:

    Code:
    Item Id: 6488
    Name: Sirenic Body
    Examine: It's a Sirenic Body.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: PLATEBODY
    Is Weapon: false
    finish
    
    Item Id: 6489
    Name: Sirenic Helm
    Examine: It's a Sirenic Helm.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: FULL_HELMET
    Is Weapon: false
    finish
    
    Item Id: 6490
    Name: Sirenic Legs
    Examine: It's a Sirenic Leg.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: LEGS
    Is Weapon: false
    finish
    
    Item Id: 6491
    Name: Sirenic Gloves
    Examine: It's a Sirenic Glove.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: GLOVES
    Is Weapon: false
    finish
    
    Item Id: 6492
    Name: Sirenic Boots
    Examine: It's a Sirenic Boot.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: BOOTS
    Is Weapon: false
    finish
    Thats the first thing i did everything looks ok that why i made a help thread cause i wasnt sure what else i should look at here are my torva items:

    Code:
    Item Id: 14008
    Name: Torva full helm
    Examine: An ancient warrior's full helm.
    Value: 10000003
    Stackable: false
    Noted: false
    Double-handed: false
    Equipment type: FULL_HELMET
    Is Weapon: false
    Bonus[3]: -7.0
    Bonus[4]: -3.0
    Bonus[5]: 88.0
    Bonus[6]: 93.0
    Bonus[7]: 75.0
    Bonus[8]: -2.0
    Bonus[9]: 84.0
    Bonus[10]: 19.0
    Bonus[11]: 5.0
    Bonus[13]: 8.0
    Bonus[14]: 5.0
    Bonus[16]: 2.0
    Requirement[1]: 80
    finish
    
    Item Id: 14009
    Name: Torva platebody
    Examine: An Ancient warrior's Platebody.
    Value: 10000003
    Stackable: false
    Noted: false
    Double-handed: false
    Equipment type: PLATEBODY
    Is Weapon: false
    Bonus[3]: -31.0
    Bonus[4]: -11.0
    Bonus[5]: 176.0
    Bonus[6]: 160.0
    Bonus[7]: 128.0
    Bonus[8]: -10.0
    Bonus[9]: 170.0
    Bonus[10]: 75.0
    Bonus[11]: 8.0
    Bonus[13]: 16.0
    Bonus[14]: 8.0
    Bonus[16]: 2.0
    Requirement[1]: 80
    finish
    
    Item Id: 14010
    Name: Torva platelegs
    Examine: An ancient warrior's platelegs.
    Value: 10000003
    Stackable: false
    Noted: false
    Double-handed: false
    Equipment type: LEGS
    Is Weapon: false
    Bonus[3]: -21.0
    Bonus[4]: -8.0
    Bonus[5]: 122.0
    Bonus[6]: 110.0
    Bonus[7]: 105.0
    Bonus[8]: -5.0
    Bonus[9]: 135.0
    Bonus[10]: 75.0
    Bonus[11]: 6.0
    Bonus[13]: 9.0
    Bonus[14]: 3.0
    Bonus[16]: 2.0
    Requirement[1]: 80
    finish
    Here is a Gif of my problem
    [Only registered and activated users can see links. ]
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  8. #8  
    Registered Member Drupal's Avatar
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    bump
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