That's only changing the accuracy. If your server has working magic damage %+ (e.g. staff of light, chaotic staff, arcane stream necklace), find where that is handled.
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anyone know how to incrase range max hit and mage? by the item.cfg stas explain if i put in magic sh range bonus 1000
it will start hits 500 or higher but the max is like 100-120 any idea? same as magic
using pi
That's only changing the accuracy. If your server has working magic damage %+ (e.g. staff of light, chaotic staff, arcane stream necklace), find where that is handled.
Im guessing your using PI, the max hit of a spell is set in the int[][] MAGIC_SPELLS, and for range you would have to change the rangeStr method (if i remb correctly)
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