Thread: npc bits 14 spawn ids?

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  1. #1 npc bits 14 spawn ids? 
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    hey my client runs on npc 14 bits so the ids are all different to the default ones so I wonder where I can find npc ids for 14 bits?
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    the npc ids stay the same
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    Quote Originally Posted by Stuart View Post
    the npc ids stay the same
    mines not the same. normal code for man is 1 were mine is 3078 lol
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    Quote Originally Posted by Ojad View Post
    mines not the same. normal code for man is 1 were mine is 3078 lol
    your code is wrong

    it is extended from 12 bits to 14 bits to support bigger numbers, it doesn't change the ids
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    Quote Originally Posted by Stuart View Post
    your code is wrong
    lol?

    Quote Originally Posted by Stuart View Post
    your code is wrong

    it is extended from 12 bits to 14 bits to support bigger numbers, it doesn't change the ids
    well how come mines different? and how do I fix it...
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    if your npcs are from osrs gl with that. (they started scrambling the ids @rev. #60 or something)
    ...
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    Quote Originally Posted by mige5 View Post
    if your npcs are from osrs gl with that. (they started scrambling the ids @rev. #60 or something)
    yeah they must be but do you know where I would find npc ids for those or do you know any other option for me?
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    Quote Originally Posted by Ojad View Post
    yeah they must be but do you know where I would find npc ids for those or do you know any other option for me?
    loop through the npc definitions and print the id / name out
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    personally I would probably just add 474 npcs or something (so I could use the old npc spawns etc.) and then manually add the npcs needed from osrs.
    ...
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    Quote Originally Posted by Stuart View Post
    loop through the npc definitions and print the id / name out
    thanks this is what I was searching for.
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