bump
anyone know whats causing this
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nvm.
bump
anyone know whats causing this
you need to save the friends server-sided and send them on login
ctrl + fusually 10,Code:nodeID =
Server side, packet 50;
Where Constants.WORLD_ID = client side's worldId aka nodeID.Code:PacketBuilder packetBuilder = new PacketBuilder(50); packetBuilder.putLong(friend.getNameAsLong()); packetBuilder.put((byte) (friend.isOnline() ? Constants.WORLD_ID : 0));
client.java nodeID =
then wherever frames are sent on your server, or well, that frame, what source?
Read my post that you quoted, you need to send that number to the client from your server.
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