Thread: Help when dying

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  1. #1 Help when dying 
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    Anybody know why this occurs when you kill somebody? https://gyazo.com/33f3f3b7acbe2730fed7d3e898e740e9 then they sit like this? https://gyazo.com/f78f4c0cce5b9620c8718271f5884fd4 in the ground

    anybody help? rep thanks
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  2. #2  
    Boy Wonder


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    post giveLife() and applyDead() method from PlayerAssistant or w/e it is for you.

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  3. #3  
    What is a Java?

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    There's an error before it drops the items on the ground etc.

    Attached image
    Attached image

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  4. #4  
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    Quote Originally Posted by Metorrite View Post
    post giveLife() and applyDead() method from PlayerAssistant or w/e it is for you.
    givelife

    Code:
    	public void giveLife() {
    		c.isFullHelm = Item.isFullHelm(c.playerEquipment[c.playerHat]);
    		c.isFullMask = Item.isFullMask(c.playerEquipment[c.playerHat]);
    		c.isFullBody = Item.isFullBody(c.playerEquipment[c.playerChest]);
    		c.isDead = false;
    		c.faceUpdate(-1);
    		c.freezeTimer = 1;
    		if (!c.inDuelArena() && !c.inClanWars() && !Boundary.isIn(c, Boundary.DUEL_ARENAS) && !Boundary.isIn(c, Boundary.FIGHT_CAVE)) {
    			if (!Boundary.isIn(c, PestControl.GAME_BOUNDARY) && !c.inSafemode() && !c.isKilledByZombie() && !Boundary.isIn(c, Zulrah.BOUNDARY)) {
    				for (int itemId : Config.DROP_AND_DELETE_ON_DEATH) {
    					if (c.getItems().isWearingItem(itemId)) {
    						int slot = c.getItems().getItemSlot(itemId);
    						if (slot != -1) {
    							c.getItems().removeItem(itemId, slot);
    						}
    					}
    					if (c.getItems().playerHasItem(itemId)) {
    						c.getItems().deleteItem2(itemId, c.getItems().getItemAmount(itemId));
    					}
    				}
    				c.getItems().resetKeepItems();
    				if (!c.isSkulled) { // what items to keep
    					c.getItems().keepItem(0, true);
    					c.getItems().keepItem(1, true);
    					c.getItems().keepItem(2, true);
    				}
    				if (c.prayerActive[10] && c.lastProtItem.elapsed(700)) {
    					c.getItems().keepItem(3, true);
    				}
    				for (int item = 0; item < Config.ITEMS_KEPT_ON_DEATH.length; item++) {
    					int itemId = Config.ITEMS_KEPT_ON_DEATH[item];
    					int itemAmount = c.getItems().getItemAmount(itemId) + c.getItems().getWornItemAmount(itemId);
    					if (c.getItems().playerHasItem(itemId) || c.getItems().isWearingItem(itemId)) {
    						c.getItems().sendItemToAnyTab(itemId, itemAmount);
    					}
    				}
    				c.getItems().dropAllItems(); // drop all items
    				c.getItems().deleteAllItems(); // delete all items
    
    				if (!c.isSkulled) { // add the kept items once we finish
    									// deleting and dropping them
    					for (int i1 = 0; i1 < 3; i1++) {
    						if (c.itemKeptId[i1] > 0) {
    							c.getItems().addItem(c.itemKeptId[i1], 1);
    						}
    					}
    				}
    				if (c.prayerActive[10]) {
    					if (c.itemKeptId[3] > 0) {
    						c.getItems().addItem(c.itemKeptId[3], 1);
    					}
    				}
    				c.getItems().resetKeepItems();
    			} else if (Boundary.isIn(c, Boundary.PEST_CONTROL_AREA)) {
    				c.getPA().movePlayer(2657, 2639, 0);
    			}
    		}
    		c.getCombat().resetPrayers();
    		for (int i = 0; i < 20; i++) {
    			c.playerLevel[i] = getLevelForXP(c.playerXP[i]);
    			c.getPA().refreshSkill(i);
    		}
    		if (Boundary.isIn(c, PestControl.GAME_BOUNDARY)) {
    			c.getPA().movePlayer(2656 + Misc.random(2), 2614 - Misc.random(3), 0);
    		} else if (Boundary.isIn(c, Zulrah.BOUNDARY)) {
    			c.getPA().movePlayer(3092, 3494, 0);
    			InstancedArea instance = c.getZulrahEvent().getInstancedZulrah();
    			if (instance != null) {
    				InstancedAreaManager.getSingleton().disposeOf(instance);
    			}
    			c.getLostItems().store();
    			c.talkingNpc = 2040;
    			c.getDH().sendNpcChat("You have lost!", "I'll give you your items back for 5 PKP.");
    		} else if (Boundary.isIn(c, Boundary.DUEL_ARENAS)) {
    			DuelSession duelSession = (DuelSession) Server.getMultiplayerSessionListener().getMultiplayerSession(c, MultiplayerSessionType.DUEL);
    			if (Objects.nonNull(duelSession) && duelSession.getStage().getStage() == MultiplayerSessionStage.FURTHER_INTERACTION) {
    				Player opponent = duelSession.getWinner().get();
    				if (opponent != null) {
    					opponent.getPA().createPlayerHints(10, -1);
    					duelSession.finish(MultiplayerSessionFinalizeType.GIVE_ITEMS);
    				}
    			}
    		} else if (Boundary.isIn(c, Boundary.FIGHT_CAVE)) {
    			c.getFightCave().handleDeath();
    		} else {
    			movePlayer(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
    			c.isSkulled = false;
    			c.skullTimer = 0;
    			c.attackedPlayers.clear();
    			removeAllWindows();
    			closeAllWindows();
    		}
    		PlayerSave.saveGame(c);
    		c.resetDamageReceived();
    		c.getCombat().resetPlayerAttack();
    		resetAnimation();
    		c.startAnimation(65535);
    		frame1();
    		resetTb();
    		c.isSkulled = false;
    		c.attackedPlayers.clear();
    		c.headIconPk = -1;
    		c.skullTimer = -1;
    		requestUpdates();
    		c.tradeResetNeeded = true;
    		c.setKiller(null);
    		c.setKilledByZombie(false);
    	}
    
    	/**
    	 * Location change for digging, levers etc
    	 **/
    
    	public void changeLocation() {
    		switch (c.newLocation) {
    		case 1:
    			sendFrame99(2);
    			movePlayer(3578, 9706, -1);
    			break;
    		case 2:
    			sendFrame99(2);
    			movePlayer(3568, 9683, -1);
    			break;
    		case 3:
    			sendFrame99(2);
    			movePlayer(3557, 9703, -1);
    			break;
    		case 4:
    			sendFrame99(2);
    			movePlayer(3556, 9718, -1);
    			break;
    		case 5:
    			sendFrame99(2);
    			movePlayer(3534, 9704, -1);
    			break;
    		case 6:
    			sendFrame99(2);
    			movePlayer(3546, 9684, -1);
    			break;
    		}
    		c.newLocation = 0;
    	}
    applydead

    Code:
    public void applyDead() {
    		if (c.getItems().playerHasItem(12926) || c.getItems().isWearingItem(12926)) {
    			c.setToxicBlowpipeCharge(0);
    			c.setToxicBlowpipeAmmo(0);
    			c.setToxicBlowpipeAmmoAmount(0);
    			c.sendMessage("<col=255>You have lost your blow pipes charges & ammo!");
    		}		
    		if (c.getItems().playerHasItem(12931) || c.getItems().isWearingItem(12931)) {
    			c.setSerpentineHelmCharge(0);
    			c.sendMessage("<col=255>You have lost your helms charges!");
    		}
    		if (c.getItems().playerHasItem(12904) || c.getItems().isWearingItem(12904)) {
    			c.setToxicStaffOfDeadCharge(0);
    			c.sendMessage("<col=255>You have lost your staffs charges!");
    		}
    		c.isFullHelm = Item.isFullHelm(c.playerEquipment[c.playerHat]);
    		c.isFullMask = Item.isFullMask(c.playerEquipment[c.playerHat]);
    		c.isFullBody = Item.isFullBody(c.playerEquipment[c.playerChest]);
    		c.getPA().requestUpdates();
    		c.respawnTimer = 15;
    		c.isDead = false;
    		c.freezeTimer = 1;
    		c.recoilHits = 0;
    		DuelSession duelSession = (DuelSession) Server.getMultiplayerSessionListener().getMultiplayerSession(c, MultiplayerSessionType.DUEL);
    		if (Objects.nonNull(duelSession) && duelSession.getStage().getStage() < MultiplayerSessionStage.FURTHER_INTERACTION) {
    			duelSession = null;
    		}
    		if (Objects.isNull(duelSession)) {
    			c.setKiller(c.getPlayerKiller());
    			Player o = PlayerHandler.getPlayer(c.getKiller());
    			if (c.getKiller() != null && o != null && !c.isKilledByZombie()) {
    				c.killerId = o.playerId;
    				if (c.killerId != c.playerId)
    					if (c.inWild() || c.inCamWild()) {
    						if (HolidayController.HALLOWEEN.isActive()) {
    							CycleEventHandler.getSingleton().addEvent(c, new HalloweenDeathCycleEvent(c, o), 6);
    						}
    						if (!o.getPlayerKills().killedRecently(c.connectedFrom) && !o.getMacAddress().equals(c.getMacAddress())) {
    							o.getPlayerKills().add(c.connectedFrom);
    							Achievements.increase(o, AchievementType.KILL_PLAYER, 1);
    							c.DC++;
    							o.KC++;
    							c.getLogs().playerKills();
    							if (Config.BOUNTY_HUNTER_ACTIVE) {
    								c.getBH().dropPlayerEmblem(o);
    								if (c.getBH().hasTarget() && c.getBH().getTarget().getName().equalsIgnoreCase(o.playerName) && o.getBH().hasTarget()
    										&& o.getBH().getTarget().getName().equalsIgnoreCase(c.playerName)) {
    									o.getBH().setCurrentHunterKills(o.getBH().getCurrentHunterKills() + 1);
    									if (o.getBH().getCurrentHunterKills() > o.getBH().getRecordHunterKills()) {
    										o.getBH().setRecordHunterKills(o.getBH().getCurrentHunterKills());
    									}
    									o.getKillstreak().increase(Killstreak.Type.HUNTER);
    									o.getBH().upgradePlayerEmblem();
    									o.getBH().setTotalHunterKills(o.getBH().getTotalHunterKills() + 1);
    									o.getBH().removeTarget();
    									c.getBH().removeTarget();
    									o.getBH().setTargetState(TargetState.RECENT_TARGET_KILL);
    									o.sendMessage("<col=255>You have killed your target: " + c.playerName + ".");
    								} else {
    									o.getKillstreak().increase(Killstreak.Type.ROGUE);
    									o.getBH().setCurrentRogueKills(o.getBH().getCurrentRogueKills() + 1);
    									o.getBH().setTotalRogueKills(o.getBH().getTotalRogueKills() + 1);
    									if (o.getBH().getCurrentRogueKills() > o.getBH().getRecordRogueKills()) {
    										o.getBH().setRecordRogueKills(o.getBH().getCurrentRogueKills());
    									}
    								}
    								o.getBH().updateStatisticsUI();
    								o.getBH().updateTargetUI();
    							}
    							int opponentKillstreak = c.getKillstreak().getAmount(Killstreak.Type.ROGUE);
    							if (opponentKillstreak > 1) {
    								o.sendMessage("You receive an additional 5 PK tickets, your opponent had a killstreak of " + opponentKillstreak + ".");
    								PlayerHandler.executeGlobalMessage("<col=CC0000>" + WordUtils.capitalize(o.playerName) + "</col><col=255>"
    										+ " has ended </col><col=CC0000>" + WordUtils.capitalize(c.playerName) + "</col><col=255>'s"
    										+ " rogue killstreak of " + opponentKillstreak + ".");
    								PlayerHandler.executeGlobalMessage("<col=255>They have been awarded " + opponentKillstreak + " pk tickets.");
    								o.getItems().addItemUnderAnyCircumstance(2996, opponentKillstreak);
    							}
    							opponentKillstreak = c.getKillstreak().getAmount(Killstreak.Type.HUNTER);
    							if (opponentKillstreak > 1) {
    								o.sendMessage("You receive an additional 5 PK tickets, your opponent had a killstreak of " + opponentKillstreak + ".");
    								PlayerHandler.executeGlobalMessage("<col=CC0000>" + WordUtils.capitalize(o.playerName) + "</col><col=255>"
    										+ " has ended </col><col=CC0000>" + WordUtils.capitalize(c.playerName) + "</col><col=255>'s"
    										+ " hunter killstreak of " + opponentKillstreak + ".");
    								o.getItems().addItemUnderAnyCircumstance(2996, 5);
    							}
    							if (o.getRights().getValue() == 5) {
    								o.pkp += 1;
    							}
    							if (o.getRights().getValue() == 6) {
    								o.pkp += 1;
    							}
    							if (o.getRights().getValue() == 7) {
    								o.pkp += 2;
    							}
    							if (o.getRights().getValue() == 8) {
    								o.pkp += 2;
    							}
    							if (o.getRights().getValue() == 9) {
    								o.pkp += 3;
    							}
    							o.pkp += Config.BONUS_WEEKEND ? 5 : 3;
    							c.getKillstreak().resetAll();
    							c.getItems().dropPVP();
    							c.getPA().loadQuests();
    							o.getPA().loadQuests();
    						} else {
    							o.sendMessage("You do not get any PK Points as you have recently defeated @blu@" + Misc.optimizeText(c.playerName)
    									+ "@bla@.");
    							// return;
    						}
    					}
    				c.playerKilled = c.playerId;
    				PlayerSave.saveGame(c);
    				PlayerSave.saveGame(o);
    			}
    			c.sendMessage("Oh dear you are dead!");
    			c.setPoisonDamage((byte) 0);
    		}
    		if (Config.BOUNTY_HUNTER_ACTIVE) {
    			c.getBH().setCurrentHunterKills(0);
    			c.getBH().setCurrentRogueKills(0);
    			c.getBH().updateStatisticsUI();
    			c.getBH().updateTargetUI();
    		}
    		c.faceUpdate(0);
    		c.stopMovement();
    		if (duelSession != null && duelSession.getStage().getStage() == MultiplayerSessionStage.FURTHER_INTERACTION) {
    			if (!duelSession.getWinner().isPresent()) {
    				c.sendMessage("You have lost the duel!");
    				Player opponent = duelSession.getOther(c);
    				opponent.logoutDelay.reset();
    				if (!duelSession.getWinner().isPresent()) {
    					duelSession.setWinner(opponent);
    				}
    				PlayerSave.saveGame(opponent);
    			} else {
    				c.sendMessage("Congratulations, you have won the duel.");
    			}
    			c.logoutDelay.reset();
    		}
    		PlayerSave.saveGame(c);
    		c.specAmount = 10;
    		c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
    		c.lastVeng.reset();
    		c.startAnimation(2304);
    		c.vengOn = false;
    		resetFollowers();
    		c.attackTimer = 10;
    		c.tradeResetNeeded = true;
    		c.doubleHit = false;
    		removeAllWindows();
    		closeAllWindows();
    	}
    
    	public void resetTb() {
    		c.teleBlockLength = 0;
    		c.teleBlockDelay = 0;
    	}
    
    	public void resetFollowers() {
    		for (int j = 0; j < PlayerHandler.players.length; j++) {
    			if (PlayerHandler.players[j] != null) {
    				if (PlayerHandler.players[j].followId == c.playerId) {
    					Player c = PlayerHandler.players[j];
    					c.getPA().resetFollow();
    				}
    			}
    		}
    	}
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  5. #5  
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    Quote Originally Posted by young gates View Post
    you should rewrite the death event or have somebody do it for you (me)
    Pm me?
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  6. #6  
    Boy Wonder


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    Quote Originally Posted by Moosee View Post
    givelife



    applydead
    edit your post and use the [ code ] tags please, makes it easier to read.

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