Assuming Project Insanity base,
Code:if (c.playerRights == 3) { //Shit for dropping and changing the drop rate to 100%... }
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so I got the project-nightmare redone source I want to know how would I go around making it so when a player like the owner kills a monster he gets all the rare possible drop from the npc?
Assuming Project Insanity base,
Code:if (c.playerRights == 3) { //Shit for dropping and changing the drop rate to 100%... }
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