Thread: Comp Cape model too big

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  1. #1 Comp Cape model too big 
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    Can anybody help me by makin this smaller?





    here is my int

    Code:
    case 12022:
    	        	itemDef.modelID = 65270;
    	        	itemDef.name = "Completionist Cape";
    	        	itemDef.description = "For the masters of Revain".getBytes();
    	        	itemDef.modelZoom = 6292;
    	        	itemDef.modelOffset1 = -1;
    	        	itemDef.modelOffset2 = 24;
    	        	itemDef.modelRotationY = 279;
    	        	itemDef.modelRotationX = 948;
    	        	itemDef.anInt165 = 65297;
    	        	itemDef.anInt200 = 65297;
    	        	itemDef.groundActions = new String[5];
    	        	itemDef.groundActions[2] = "Take";
    	        	itemDef.itemActions = new String[5];
    	        	itemDef.itemActions[1] = "Wear";
    	        	break;
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  2. #2  
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    that my friend is one big cape.
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  3. #3  
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    Quote Originally Posted by Osfok View Post
    that my friend is one big cape.
    I have followed all the tutorials i could find and none work with this other than RSMV
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  4. #4  
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    Well the comp cape is a "big" achievement

    OT: Are you sure it's the ints and not the model?
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  5. #5  
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    Quote Originally Posted by Rozo View Post
    Well the comp cape is a "big" achievement

    OT: Are you sure it's the ints and not the model?
    It is the model but I was wondering if i could just change the ints. When I do downsize the model, it turns transparent when looking at a players back from behind. :/
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  6. #6  
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    well m8 this com cape was meant for a higher revision so it was modeled bigger as it may of had particles witch makes models smaller so what u have to do is open up the model in dat maker and export as mqov2 then open it up in mqo then resize to a 317 char then put it on dat maker set the pri 10 and no anim as the anim then press make dat readd to ur cache and ur set.
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  7. #7  
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    Quote Originally Posted by Pwned901 View Post
    well m8 this com cape was meant for a higher revision so it was modeled bigger as it may of had particles witch makes models smaller so what u have to do is open up the model in dat maker and export as mqov2 then open it up in mqo then resize to a 317 char then put it on dat maker set the pri 10 and no anim as the anim then press make dat readd to ur cache and ur set.
    okay i follow you up to "set the pri 10 and no anim as the anim" quit tut on that please? I'm computer savvy so i don't need to be spoon fed
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  8. #8  
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    sry i had to most people need spoon feeding for the easiest shit...
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  9. #9  
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    Quote Originally Posted by Pwned901 View Post
    sry i had to most people need spoon feeding for the easiest shit...
    lol its cool can you explain what pri does though?

    whats the functionality on of it?
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  10. #10  
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    0.0 and u say u dont want me to spoon feed.......
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