Code:public boolean correctBowAndArrows() { int w = c.playerEquipment[c.playerWeapon]; int a = c.playerEquipment[c.playerArrows]; if (w >= 839 && w <= 842 && a >= 882 && a <= 885 ||//normal short & long w >= 843 && w <= 846 && a >= 882 && a <= 887 ||//oak short & long w >= 847 && w <= 850 && a >= 882 && a <= 889 ||//Willow short & long w >= 851 && w <= 854 && a >= 882 && a <= 891 ||//maple short & long w >= 855 && w <= 858 && a >= 882 && a <= 893 ||//Yew short & long w >= 859 && w <= 862 && a >= 882 && a <= 893 ||//magic short & long a >= 9236 && a <= 9245 && w == 9185 ||//rune crossbow a >= 9236 && a <= 9245 && w == 18357 ||//chaotic crossbow a == 11212 && w == 11235 ||//dark bow a == 15243 && w == 15241)//handcannon return true; return false; }