Please use an enumerated type... here's your same code rewritten.
Code:
public enum SlayerTask {
CRAWLING_HANDS(1648, 30, 70, 1, 30),
CRAWLING_HANDS_2(1648, 15, 30, 40, 50),
BANSHEE(1612, 25, 55, 20, 50);
private final int npcId;
private final int minimum;
private final int maximum;
private final int level;
private final int experience;
private SlayerTask(int npcId, int minimum, int maximum, int level, int experience) {
this.npcId = npcId;
this.minimum = minimum;
this.maximum = maximum;
this.level = level;
this.experience = experience;
}
// getters here, not gonna bother typing them...
}
Then to get a random task...
Code:
SlayerTask t = SlayerTask.values()[(int)Math.random()*SlayerTask.values().length];