Thread: Adding skill requirement

Results 1 to 9 of 9
  1. #1 Adding skill requirement 
    Registered Member
    Join Date
    Dec 2014
    Posts
    16
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    Hey guys,

    I have a problem with adding a skill requirement for my mystirous entrance to the frost dragon area.
    How can i add it that i click on the teleport it needs 85 dung?

    Here is my objecthandler with the frost dragon teleport.

    } else if (id == 9369) {
    player.getControlerManager().startControler("Fight Pits");
    } else if (id == 2079) {
    CrystalChest.searchChest(player);
    } else if (id == 20600) {
    player.setNextWorldTile(new WorldTile(3077, 10058, 0));
    } else if (id == 18342) {
    player.setNextWorldTile(new WorldTile(3071, 3649, 0));
    } else if (id == 52859) {
    Magic.sendNormalTeleportSpell(player, 0, 0.0D, new WorldTile(1297, 4510, 0), new int[0]);
    player.getPackets().sendGameMessage("Have fun hunting Frost Dragons.", true);
    } else if (id == 2475) {
    Magic.sendNormalTeleportSpell(player, 0, 0.0D, new WorldTile(3186, 5725, 0), new int[0]);
    player.getControlerManager().startControler("FunPk ");
    } else if (id == 4493) {
    player.setNextWorldTile(new WorldTile(3433, 3538, 1));
    } else if (id == 4494) {
    player.setNextWorldTile(new WorldTile(3438, 3538, 0));
    } else if (id == 4496) {
    player.setNextWorldTile(new WorldTile(3412, 3541, 1));
    } else if (id == 4495) {
    player.setNextWorldTile(new WorldTile(3417, 3541, 2));
    } else if (id == 9319) {
    player.setNextAnimation(new Animation(828));
    if (object.getX() == 3447 && object.getY() == 3576 && object.getPlane() == 1) {
    player.setNextWorldTile(new WorldTile(3446, 3576, 2));
    }
    if (object.getX() == 3422 && object.getY() == 3550 && object.getPlane() == 0) {
    player.setNextWorldTile(new WorldTile(3422, 3551, 1));
    }
    Reply With Quote  
     

  2. #2  
    Registered Member
    Join Date
    Jul 2012
    Posts
    900
    Thanks given
    66
    Thanks received
    85
    Rep Power
    0
    use [code ] tags
    ot:
    replace skillid with the actual skill id & whatleveltheyneed is with the level they need
    Code:
    if(c.playerLevel[Skillid] >= whatleveltheyneed)
    Reply With Quote  
     

  3. #3  
    Registered Member
    Join Date
    Dec 2014
    Posts
    16
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    starting...
    src\com\rs\net\decoders\handlers\ObjectHandler.jav a:1056: error: cannot find sym
    bol
    if(c.playerLevel[24] >= 85)
    ^
    symbol: variable c
    1 error
    Press any key to continue . . .

    Got an error.
    Reply With Quote  
     

  4. #4  
    Registered Member
    Join Date
    Jul 2012
    Posts
    900
    Thanks given
    66
    Thanks received
    85
    Rep Power
    0
    replace c with player
    Reply With Quote  
     

  5. #5  
    Registered Member
    Join Date
    Dec 2014
    Posts
    16
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    Quote Originally Posted by Raverz View Post
    replace c with player
    starting...
    src\com\rs\net\decoders\handlers\ObjectHandler.jav a:1056: error: cannot find sym
    bol
    if(player.playerLevel[24] >= 85)
    ^
    symbol: variable playerLevel
    location: variable player of type Player
    1 error
    Press any key to continue . . .

    Replaced c with player and another error pops right up.
    Reply With Quote  
     

  6. #6  
    Registered Member
    Join Date
    Jul 2012
    Posts
    900
    Thanks given
    66
    Thanks received
    85
    Rep Power
    0
    Quote Originally Posted by potplantj View Post
    starting...
    src\com\rs\net\decoders\handlers\ObjectHandler.jav a:1056: error: cannot find sym
    bol
    if(player.playerLevel[24] >= 85)
    ^
    symbol: variable playerLevel
    location: variable player of type Player
    1 error
    Press any key to continue . . .

    Replaced c with player and another error pops right up.
    what base are you using?
    Reply With Quote  
     

  7. #7  
    Registered Member
    Join Date
    Dec 2014
    Posts
    16
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    Quote Originally Posted by Raverz View Post
    what base are you using?
    Rune evo v3 718/753
    Reply With Quote  
     

  8. #8  
    Registered Member
    Join Date
    Jul 2012
    Posts
    900
    Thanks given
    66
    Thanks received
    85
    Rep Power
    0
    Quote Originally Posted by potplantj View Post
    Rune evo v3 718/753
    wrong section then

    OT: look for your playerlevel variable/method, not sure what it is in 718
    Reply With Quote  
     

  9. #9  
    Registered Member
    Join Date
    Dec 2014
    Posts
    16
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    Quote Originally Posted by Raverz View Post
    wrong section then

    OT: look for your playerlevel variable/method, not sure what it is in 718
    Oke thanks
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Adding item skill requirements
    By jailed in forum Help
    Replies: 7
    Last Post: 08-30-2010, 02:11 AM
  2. Replies: 4
    Last Post: 02-13-2010, 04:40 PM
  3. Adding Cool Requirements for Summoning Cape
    By Bulby Strife in forum Tutorials
    Replies: 10
    Last Post: 02-07-2008, 07:40 PM
  4. adding skill menus...
    By Mrslayer in forum Tutorials
    Replies: 13
    Last Post: 10-19-2007, 11:19 PM
  5. need help adding item requirements
    By manilla rose in forum RS2 Server
    Replies: 1
    Last Post: 09-25-2007, 12:23 AM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •