Bump
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Noclipping is made very easy by my faulty following system which easily enables people to noclip. For example, if a player is on one side of a wall and a player is on the other side, it will sometimes make the character go through the wall after pressing follow. Beside this, if one player stands upon another and presses follow, they can be pushed into a wall, which the other player could then follow them into.
How can I go about fixing this serious noclipping glitch?
If you need me to post any methods/classes, I'm cool with that. Just ask!
Bump
Try deleting the code in the client
Code:
if (playerCommand.equalsIgnoreCase("noclip")) {
if (c.playerRights >= 2) {
return;
} else {
c.logout();
}
}
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