Server<world<ObjectManager.java
go to the void loadCustomSpawns
add this under it
c.getPA().checkObjectSpawn(-1, X, Y, 0, 10);
red = object id
blue = cords
yel = object type 0=wall/door and 10=actual object.
Making all doors work is annoying theres a few tuts. search "pi all doors" and you'll find it.