in player updating it sends extra bytes to signify that an item in the "head" slot is a full helmet that covers the entire face. for PI iirc just add the item id to the fullMasks array in the Item class
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I decided to add custom colored H'ween masks and when worn, you can still see the back of the head, etc. When I wear the original H'ween masks, it looks good. How can I fix this? Do I have to put their item id under full mask or something? What do I do?
in player updating it sends extra bytes to signify that an item in the "head" slot is a full helmet that covers the entire face. for PI iirc just add the item id to the fullMasks array in the Item class
That did the trick, thanks!
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