Hello, my name is Zaabeast and I am currently using the source called "Conception". In this source, there is many things that need to be fixed, and one of them that I can not discover is the PKing system. Whenever your opponent runs away during a fight, your character does not exactly follow them, rather they basically run the opposite direction making your opponent be able to get away without getting hit once more. This is defective because in order to have a decent PKing system, you need to be able to follow your opponent correctly, not wildy. Please help, thanks.