EDIT: Fixed, no1 helped me.
The server crashes only if they are both targets and one kills the other. This doesnt happen with normal loots, only if both players are targets to each other. Add me on skype:: kk_killah, look for the name paradox. I need major help on this :[
Code:
Oct 19, 2014 8:00:50 AM core.maintick.TaskScheduler run
SEVERE: Exception during task execution.
java.lang.NullPointerException
at game.player.content.bountyhunter.PvPHandler.resetTarget(PvPHandler.ja
va:253)
at game.player.content.bountyhunter.PVPDrop.targetLoot(PVPDrop.java:318)
at game.player.content.bountyhunter.PVPDrop.giveLoot(PVPDrop.java:143)
at game.player.content.combat.Death.dropItemsForKiller(Death.java:576)
at game.player.content.combat.Death.diedInWilderness(Death.java:509)
at game.player.content.combat.Death.giveLife(Death.java:378)
at game.player.content.combat.Death$1.stop(Death.java:436)
at game.player.event.CycleEventContainer.stop(CycleEventContainer.java:6
7)
at game.player.content.combat.Death$1.execute(Death.java:431)
at game.player.event.CycleEventContainer.execute(CycleEventContainer.jav
a:59)
at game.player.event.CycleEventHandler.process(CycleEventHandler.java:63
)
at core.Server$1.execute(Server.java:154)
at core.maintick.Task.tick(Task.java:116)
at core.maintick.TaskScheduler.run(TaskScheduler.java:98)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)