As the title says certain npcs don't take damage, specifically the npcs used within this quote.
Code:
public void dropItems(int i) {
int npc = 0;
Client c = (Client) Server.playerHandler.players[npcs[i].killedBy];
if (c != null) {
if (npcs[i].npcType == 6222 || npcs[i].npcType == 6260
|| npcs[i].npcType == 3200)
c.magePoints += 1 + Misc.random(2);
if (npcs[i].npcType == 2881 || npcs[i].npcType == 2882
|| npcs[i].npcType == 2883)
c.magePoints += 1;
if (npcs[i].npcType == 5666 || npcs[i].npcType == 1158
|| npcs[i].npcType == 3943)
c.magePoints += 1 + Misc.random(2);
if (npcs[i].npcType == 4292 || npcs[i].npcType == 4291
&& c.inCyclops) {
int random2 = Misc.random(4);
if (random2 == 1) {
Server.itemHandler.createGroundItem(c, Server
.getWarriorsGuild().getCyclopsDrop(c),
npcs[i].absX, npcs[i].absY, 1, c.playerId);
}
}
I don't know what's causing it, any feedback or help is appreciated, and please any thing you try to tell me keep it as noob friendly as. I don't know Java to the extent where you can throw the terminology and expect me to know it.
Sorry and Thanks in advance.