Thread: Pk SafeTimer glitched :\

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  1. #1 Pk SafeTimer glitched :\ 
    Registered Member Verisimilitude's Avatar
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    Wuuttttt....
    Is it something with Combatassistant? If so, where and what piece of code is causing this?


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  2. #2  
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    I'm guessing there's no check to see if the player being attacked is in the wildy or not. When combat is initiated just add a check to make sure both parties are in wild or pvp zones.
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    Registered Member Verisimilitude's Avatar
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    Quote Originally Posted by Charles View Post
    I'm guessing there's no check to see if the player being attacked is in the wildy or not. When combat is initiated just add a check to make sure both parties are in wild or pvp zones.
    Like this?

    Code:
    player.sendMessage("That player is not in a Pvp area.");
                            player.getCombat().resetPlayerAttack();

    EDIT: Never mind, it doesn't work. It cancels the pktimer :\
    Last edited by Verisimilitude; 09-17-2014 at 05:17 AM. Reason: found a way, but probs not the best.
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  4. #4  
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    Quote Originally Posted by Verisimilitude View Post
    Like this?

    Code:
    player.sendMessage("That player is not in a Pvp area.");
                            player.getCombat().resetPlayerAttack();

    EDIT: the code I just put works now, but is there another way? This just came out of my head.
    Well im not sure what your resetPlayerAttack() does exactly so...

    You could just send the message and then add a return like:

    Code:
    player.sendMessage("That player is not in a Pvp area you chump.");
       return;
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