Thread: Adding Prayer Error

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  1. #1 Adding Prayer Error 
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    https://www.moparscape.org/smf/index.php?topic=660206.0




    was following that, until the bone crusher part, since I dont need it.

    this is my error








    my playerassistant.java

    Code:
    package server.model.players;
    
    import server.Config;
    import server.Server;
    import server.model.npcs.NPCHandler;
    import server.util.Misc;
    import server.world.map.VirtualWorld;
    
    
    public class PlayerAssistant{
    
    	private Client c;
    	public PlayerAssistant(Client Client) {
    		this.c = Client;
    	}
    	
    	public int CraftInt, Dcolor, FletchInt;
    	
    	/**
    	 * MulitCombat icon
    	 * @param i1 0 = off 1 = on
    	 */
    	public void multiWay(int i1) {
    		synchronized(c) {
    			c.outStream.createFrame(61);
    			c.outStream.writeByte(i1);
    			c.updateRequired = true;
    			c.setAppearanceUpdateRequired(true);
    		}
    	}
    	
    	public void clearClanChat() {
    		c.clanId = -1;
    		c.getPA().sendFrame126("Talking in: ", 18139);
    		c.getPA().sendFrame126("Owner: ", 18140);
    		for (int j = 18144; j < 18244; j++)
    			c.getPA().sendFrame126("", j);
    	}
    	
    	public void resetAutocast() {
    		c.autocastId = 0;
    		c.autocasting = false;
    		c.getPA().sendFrame36(108, 0);
    	}
    	
    	public void sendFrame126(String s, int id) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null ) {
    				c.getOutStream().createFrameVarSizeWord(126);
    				c.getOutStream().writeString(s);
    				c.getOutStream().writeWordA(id);
    				c.getOutStream().endFrameVarSizeWord();
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	
    	public void sendLink(String s) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null ) {
    				c.getOutStream().createFrameVarSizeWord(187);
    				c.getOutStream().writeString(s);
    			}
    		}	
    	}
    	
    	public void setSkillLevel(int skillNum, int currentLevel, int XP) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(134);
    				c.getOutStream().writeByte(skillNum);
    				c.getOutStream().writeDWord_v1(XP);
    				c.getOutStream().writeByte(currentLevel);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame106(int sideIcon) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(106);
    				c.getOutStream().writeByteC(sideIcon);
    				c.flushOutStream();
    				requestUpdates();
    			}
    		}
    	}
    	
    	public void sendFrame107() {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(107);
    				c.flushOutStream();
    			}
    		}
    	}
    	public void sendFrame36(int id, int state) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(36);
    				c.getOutStream().writeWordBigEndian(id);
    				c.getOutStream().writeByte(state);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame185(int Frame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(185);
    				c.getOutStream().writeWordBigEndianA(Frame);
    			}
    		}
    	}
    	
    	public void showInterface(int interfaceid) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(97);
    				c.getOutStream().writeWord(interfaceid);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame248(int MainFrame, int SubFrame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(248);
    				c.getOutStream().writeWordA(MainFrame);
    				c.getOutStream().writeWord(SubFrame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame246(int MainFrame, int SubFrame, int SubFrame2) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(246);
    				c.getOutStream().writeWordBigEndian(MainFrame);
    				c.getOutStream().writeWord(SubFrame);
    				c.getOutStream().writeWord(SubFrame2);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame171(int MainFrame, int SubFrame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(171);
    				c.getOutStream().writeByte(MainFrame);
    				c.getOutStream().writeWord(SubFrame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame200(int MainFrame, int SubFrame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(200);
    				c.getOutStream().writeWord(MainFrame);
    				c.getOutStream().writeWord(SubFrame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame70(int i, int o, int id) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(70);
    				c.getOutStream().writeWord(i);
    				c.getOutStream().writeWordBigEndian(o);
    				c.getOutStream().writeWordBigEndian(id);
    				c.flushOutStream();
    			}
    		}
    	}
    
    	public void sendFrame75(int MainFrame, int SubFrame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(75);
    				c.getOutStream().writeWordBigEndianA(MainFrame);
    				c.getOutStream().writeWordBigEndianA(SubFrame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame164(int Frame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(164);
    				c.getOutStream().writeWordBigEndian_dup(Frame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void setPrivateMessaging(int i) { // friends and ignore list status
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    		        c.getOutStream().createFrame(221);
    		        c.getOutStream().writeByte(i);
    				c.flushOutStream();
    			}
    		}
        }
    	
    	public void setChatOptions(int publicChat, int privateChat, int tradeBlock) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(206);
    				c.getOutStream().writeByte(publicChat);	
    				c.getOutStream().writeByte(privateChat);	
    				c.getOutStream().writeByte(tradeBlock);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame87(int id, int state) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(87);
    				c.getOutStream().writeWordBigEndian_dup(id);	
    				c.getOutStream().writeDWord_v1(state);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendPM(long name, int rights, byte[] chatmessage, int messagesize) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrameVarSize(196);
    				c.getOutStream().writeQWord(name);
    				c.getOutStream().writeDWord(c.lastChatId++);
    				c.getOutStream().writeByte(rights);
    				c.getOutStream().writeBytes(chatmessage, messagesize, 0);
    				c.getOutStream().endFrameVarSize();
    				c.flushOutStream();
    				String chatmessagegot = Misc.textUnpack(chatmessage, messagesize);
    				String target = Misc.longToPlayerName(name);
    			}	
    		}
    	}
    	
    	public void createPlayerHints(int type, int id) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(254);
    				c.getOutStream().writeByte(type);
    				c.getOutStream().writeWord(id); 
    				c.getOutStream().write3Byte(0);
    				c.flushOutStream();
    			}
    		}
    	}
    
    	public void createObjectHints(int x, int y, int height, int pos) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(254);
    				c.getOutStream().writeByte(pos);
    				c.getOutStream().writeWord(x);
    				c.getOutStream().writeWord(y);
    				c.getOutStream().writeByte(height);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void loadPM(long playerName, int world) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				if(world != 0) {
    		            world += 9;
    				} else if(!Config.WORLD_LIST_FIX) {
    					world += 1;
    				}	
    				c.getOutStream().createFrame(50);
    				c.getOutStream().writeQWord(playerName);
    				c.getOutStream().writeByte(world);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void removeAllWindows() {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getPA().resetVariables();
    				c.getOutStream().createFrame(219);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void closeAllWindows() {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(219);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame34(int id, int slot, int column, int amount) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.outStream.createFrameVarSizeWord(34); // init item to smith screen
    				c.outStream.writeWord(column); // Column Across Smith Screen
    				c.outStream.writeByte(4); // Total Rows?
    				c.outStream.writeDWord(slot); // Row Down The Smith Screen
    				c.outStream.writeWord(id+1); // item
    				c.outStream.writeByte(amount); // how many there are?
    				c.outStream.endFrameVarSizeWord();
    			}
    		}
    	}	
    	
    	public void walkableInterface(int id) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(208);
    		        c.getOutStream().writeWordBigEndian_dup(id);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public int mapStatus = 0;
    	public void sendFrame99(int state) { // used for disabling map
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				if(mapStatus != state) {
    					mapStatus = state;
    					c.getOutStream().createFrame(99);
    			        c.getOutStream().writeByte(state);
    					c.flushOutStream();
    				}
    			}
    		}
    	}
    	
    	public void sendCrashFrame() { // used for crashing cheat clients
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(123);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	/**
    	* Reseting animations for everyone
    	**/
    
    	public void frame1() {
    		synchronized(c) {
    			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    				if(Server.playerHandler.players[i] != null) {
    					Client person = (Client)Server.playerHandler.players[i];
    					if(person != null) {
    						if(person.getOutStream() != null && !person.disconnected) {
    							if(c.distanceToPoint(person.getX(), person.getY()) <= 25){	
    								person.getOutStream().createFrame(1);
    								person.flushOutStream();
    								person.getPA().requestUpdates();
    							}
    						}
    					}
    				}
    			}
    		}
    	}
    	
    	/**
    	* Creating projectile
    	**/
    	public void createProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {      
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    		        c.getOutStream().writeByteC((y - (c.getMapRegionY() * 8)) - 2);
    		        c.getOutStream().writeByteC((x - (c.getMapRegionX() * 8)) - 3);
    		        c.getOutStream().createFrame(117);
    		        c.getOutStream().writeByte(angle);
    		        c.getOutStream().writeByte(offY);
    		        c.getOutStream().writeByte(offX);
    		        c.getOutStream().writeWord(lockon);
    		        c.getOutStream().writeWord(gfxMoving);
    		        c.getOutStream().writeByte(startHeight);
    		        c.getOutStream().writeByte(endHeight);
    		        c.getOutStream().writeWord(time);
    			    c.getOutStream().writeWord(speed);
    				c.getOutStream().writeByte(16);
    				c.getOutStream().writeByte(64);
    				c.flushOutStream();
    			}
    		}
        }
    	
    	public void createProjectile2(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time, int slope) {      
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    		        c.getOutStream().writeByteC((y - (c.getMapRegionY() * 8)) - 2);
    		        c.getOutStream().writeByteC((x - (c.getMapRegionX() * 8)) - 3);
    		        c.getOutStream().createFrame(117);
    		        c.getOutStream().writeByte(angle);
    		        c.getOutStream().writeByte(offY);
    		        c.getOutStream().writeByte(offX);
    		        c.getOutStream().writeWord(lockon);
    		        c.getOutStream().writeWord(gfxMoving);
    		        c.getOutStream().writeByte(startHeight);
    		        c.getOutStream().writeByte(endHeight);
    		        c.getOutStream().writeWord(time);
    			    c.getOutStream().writeWord(speed);
    				c.getOutStream().writeByte(slope);
    				c.getOutStream().writeByte(64);
    				c.flushOutStream();
    			}
    		}
        }
    	
    	// projectiles for everyone within 25 squares
    	public void createPlayersProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {
    		synchronized(c) {
    			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    				Player p = Server.playerHandler.players[i];
    				if(p != null) {
    					Client person = (Client)p;
    					if(person != null) {
    						if(person.getOutStream() != null) {
    							if(person.distanceToPoint(x, y) <= 25){
    								if (p.heightLevel == c.heightLevel)
    									person.getPA().createProjectile(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time);
    							}
    						}
    					}	
    				}
    			}
    		}
    	}
    	
    	public void createPlayersProjectile2(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time, int slope) {
    		synchronized(c) {
    			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    				Player p = Server.playerHandler.players[i];
    				if(p != null) {
    					Client person = (Client)p;
    					if(person != null) {
    						if(person.getOutStream() != null) {
    							if(person.distanceToPoint(x, y) <= 25){	
    								person.getPA().createProjectile2(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time, slope);	
    							}
    						}
    					}	
    				}
    			}
    		}
    	}
    	
    
    	/**
    	** GFX
    	**/
    	public void stillGfx(int id, int x, int y, int height, int time) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    				c.getOutStream().writeByteC(y - (c.getMapRegionY() * 8));
    				c.getOutStream().writeByteC(x - (c.getMapRegionX() * 8));
    				c.getOutStream().createFrame(4);
    				c.getOutStream().writeByte(0);
    				c.getOutStream().writeWord(id);
    				c.getOutStream().writeByte(height);
    				c.getOutStream().writeWord(time);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	//creates gfx for everyone
    	public void createPlayersStillGfx(int id, int x, int y, int height, int time) {
    		synchronized(c) {
    			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    				Player p = Server.playerHandler.players[i];
    				if(p != null) {
    					Client person = (Client)p;
    					if(person != null) {
    						if(person.getOutStream() != null) {
    							if(person.distanceToPoint(x, y) <= 25){	
    								person.getPA().stillGfx(id, x, y, height, time);
    							}
    						}
    					}	
    				}
    			}
    		}
    	}
    	
    	/**
    	* Objects, add and remove
    	**/
    	public void object(int objectId, int objectX, int objectY, int face, int objectType) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    				c.getOutStream().writeByteC(objectY - (c.getMapRegionY() * 8));
    				c.getOutStream().writeByteC(objectX - (c.getMapRegionX() * 8));
    				c.getOutStream().createFrame(101);
    				c.getOutStream().writeByteC((objectType<<2) + (face&3));
    				c.getOutStream().writeByte(0);
    			
    				if (objectId != -1) { // removing
    					c.getOutStream().createFrame(151);
    					c.getOutStream().writeByteS(0);
    					c.getOutStream().writeWordBigEndian(objectId);
    					c.getOutStream().writeByteS((objectType<<2) + (face&3));
    				}
    				c.flushOutStream();
    			}	
    		}
    	}
    	
    	public void checkObjectSpawn(int objectId, int objectX, int objectY, int face, int objectType) {
    		if (c.distanceToPoint(objectX, objectY) > 60)
    			return;
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    				c.getOutStream().writeByteC(objectY - (c.getMapRegionY() * 8));
    				c.getOutStream().writeByteC(objectX - (c.getMapRegionX() * 8));
    				c.getOutStream().createFrame(101);
    				c.getOutStream().writeByteC((objectType<<2) + (face&3));
    				c.getOutStream().writeByte(0);
    			
    				if (objectId != -1) { // removing
    					c.getOutStream().createFrame(151);
    					c.getOutStream().writeByteS(0);
    					c.getOutStream().writeWordBigEndian(objectId);
    					c.getOutStream().writeByteS((objectType<<2) + (face&3));
    				}
    				c.flushOutStream();
    			}	
    		}
    	}
    	
    
    	/**
    	* Show option, attack, trade, follow etc
    	**/
    	public String optionType = "null";
    	public void showOption(int i, int l, String s, int a) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				if(!optionType.equalsIgnoreCase(s)) {
    					optionType = s;
    					c.getOutStream().createFrameVarSize(104);
    					c.getOutStream().writeByteC(i);
    					c.getOutStream().writeByteA(l);
    					c.getOutStream().writeString(s);
    					c.getOutStream().endFrameVarSize();
    					c.flushOutStream();
    				}
    			}
    		}
    	}
    	
    	/**
    	* Open bank
    	**/
    	public void openUpBank(){
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getItems().resetItems(5064);
    				c.getItems().rearrangeBank();
    				c.getItems().resetBank();
    				c.getItems().resetTempItems();
    				c.getOutStream().createFrame(248);
    				c.getOutStream().writeWordA(5292);
    				c.getOutStream().writeWord(5063);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	/**
    	* Private Messaging
    	**/	
    	public void logIntoPM() {
    		setPrivateMessaging(2);
    		for(int i1 = 0; i1 < Config.MAX_PLAYERS; i1++) {
    			Player p = Server.playerHandler.players[i1];
    			if(p != null && p.isActive) {
    				Client o = (Client)p;
    				if(o != null) {
    					o.getPA().updatePM(c.playerId, 1);
    				}
    			}
    		}
    		boolean pmLoaded = false;
    
    		for(int i = 0; i < c.friends.length; i++) {
    			if(c.friends[i] != 0)  {
    				for(int i2 = 1; i2 < Config.MAX_PLAYERS; i2++) {
    					Player p = Server.playerHandler.players[i2];
    					if (p != null && p.isActive && Misc.playerNameToInt64(p.playerName) == c.friends[i])  {
    						Client o = (Client)p;
    						if(o != null) {
    							if (c.playerRights >= 2 || p.privateChat == 0 || (p.privateChat == 1 && o.getPA().isInPM(Misc.playerNameToInt64(c.playerName)))) {
    			 		 			loadPM(c.friends[i], 1);
    			 		 			pmLoaded = true;
    							}
    							break;
    						}
    					}
    				}
    				if(!pmLoaded) {	
    					loadPM(c.friends[i], 0);
    				}
    				pmLoaded = false;
    			}
    			for(int i1 = 1; i1 < Config.MAX_PLAYERS; i1++) {
    				Player p = Server.playerHandler.players[i1];
        			if(p != null && p.isActive) {
    					Client o = (Client)p;
    					if(o != null) {
    						o.getPA().updatePM(c.playerId, 1);
    					}
    				}
    			}
    		}
    	}
    	
    	
    	public void updatePM(int pID, int world) { // used for private chat updates
    		Player p = Server.playerHandler.players[pID];
    		if(p == null || p.playerName == null || p.playerName.equals("null")){
    			return;
    		}
    		Client o = (Client)p;
    		if(o == null) {
    			return;
    		}
            long l = Misc.playerNameToInt64(Server.playerHandler.players[pID].playerName);
    
            if (p.privateChat == 0) {
                for (int i = 0; i < c.friends.length; i++) {
                    if (c.friends[i] != 0) {
                        if (l == c.friends[i]) {
                            loadPM(l, world);
                            return;
                        }
                    }
                }
            } else if (p.privateChat == 1) {
                for (int i = 0; i < c.friends.length; i++) {
                    if (c.friends[i] != 0) {
                        if (l == c.friends[i]) {
                            if (o.getPA().isInPM(Misc.playerNameToInt64(c.playerName))) {
                                loadPM(l, world);
                                return;
                            } else {
                                loadPM(l, 0);
                                return;
                            }
                        }
                    }
                }
            } else if (p.privateChat == 2) {
                for (int i = 0; i < c.friends.length; i++) {
                    if (c.friends[i] != 0) {
                        if (l == c.friends[i] && c.playerRights < 2) {
                            loadPM(l, 0);
                            return;
                        }
                    }
                }
            }
        }
    	
    	public boolean isInPM(long l) {
            for (int i = 0; i < c.friends.length; i++) {
                if (c.friends[i] != 0) {
                    if (l == c.friends[i]) {
                        return true;
                    }
                }
            }
            return false;
        }
    	
    	
    	/**
    	 * Drink AntiPosion Potions
    	 * @param itemId The itemId
    	 * @param itemSlot The itemSlot
    	 * @param newItemId The new item After Drinking
    	 * @param healType The type of poison it heals
    	 */
    	public void potionPoisonHeal(int itemId, int itemSlot, int newItemId, int healType) {
    		c.attackTimer = c.getCombat().getAttackDelay(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
    		if(c.duelRule[5]) {
    			c.sendMessage("Potions has been disabled in this duel!");
    			return;
    		}
    		if(!c.isDead && System.currentTimeMillis() - c.foodDelay > 2000) {
    			if(c.getItems().playerHasItem(itemId, 1, itemSlot)) {
    				c.sendMessage("You drink the "+c.getItems().getItemName(itemId).toLowerCase()+".");
    				c.foodDelay = System.currentTimeMillis();
    				// Actions
    				if(healType == 1) {
    					//Cures The Poison
    				} else if(healType == 2) {
    					//Cures The Poison + protects from getting poison again
    				}
    				c.startAnimation(0x33D);
    				c.getItems().deleteItem(itemId, itemSlot, 1);
    				c.getItems().addItem(newItemId, 1);
    				requestUpdates();
    			}
    		}
    	}
    	
    	
    	/**
    	* Magic on items
    	**/
    	
    	public void magicOnItems(int slot, int itemId, int spellId) {
    		
    		switch(spellId) {
    			case 1162: // low alch
    			if(System.currentTimeMillis() - c.alchDelay > 1000) {	
    				if(!c.getCombat().checkMagicReqs(49)) {
    					break;
    				}
    				if(itemId == 995) {
    					c.sendMessage("You can't alch coins");
    					break;
    				}
    				c.getItems().deleteItem(itemId, slot, 1);
    				c.getItems().addItem(995, c.getShops().getItemShopValue(itemId)/3);
    				c.startAnimation(c.MAGIC_SPELLS[49][2]);
    				c.gfx100(c.MAGIC_SPELLS[49][3]);
    				c.alchDelay = System.currentTimeMillis();
    				sendFrame106(6);
    				addSkillXP(c.MAGIC_SPELLS[49][7] * Config.MAGIC_EXP_RATE, 6);
    				refreshSkill(6);
    			}
    			break;
    			
    			case 1178: // high alch
    			if(System.currentTimeMillis() - c.alchDelay > 2000) {	
    				if(!c.getCombat().checkMagicReqs(50)) {
    					break;
    				}
    				if(itemId == 995) {
    					c.sendMessage("You can't alch coins");
    					break;
    				}				
    				c.getItems().deleteItem(itemId, slot, 1);
    				c.getItems().addItem(995, (int)(c.getShops().getItemShopValue(itemId)*.75));
    				c.startAnimation(c.MAGIC_SPELLS[50][2]);
    				c.gfx100(c.MAGIC_SPELLS[50][3]);
    				c.alchDelay = System.currentTimeMillis();
    				sendFrame106(6);
    				addSkillXP(c.MAGIC_SPELLS[50][7] * Config.MAGIC_EXP_RATE, 6);
    				refreshSkill(6);
    			}
    			break;
    			case 1155:
    				handleAlt(itemId);
    			break;
    		}
    	}
    	
    	/**
    	* Dieing
    	**/
    	
    	public void applyDead() {	
    		c.respawnTimer = 15;
    		c.isDead = false;
    		
    		if(c.duelStatus != 6) {
    			//c.killerId = c.getCombat().getKillerId(c.playerId);
    			c.killerId = findKiller();
    			Client o = (Client) Server.playerHandler.players[c.killerId];
    			if(o != null) {
    				if (c.killerId != c.playerId)
    					o.sendMessage("You have defeated "+c.playerName+"!");
    				c.playerKilled = c.playerId;
    				if(o.duelStatus == 5) {
    					o.duelStatus++;
    				}
    			}
    		}
    		c.faceUpdate(0);
    		c.npcIndex = 0;
    		c.playerIndex = 0;
    		c.stopMovement();
    		if(c.duelStatus <= 4) {
    			c.sendMessage("Oh dear you are dead!");
    		} else if(c.duelStatus != 6) {
    			c.sendMessage("You have lost the duel!");
    		}
    		resetDamageDone();
    		c.specAmount = 10;
    		c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
    		c.lastVeng = 0;
    		c.vengOn = false;
    		resetFollowers();
    		c.attackTimer = 10;
    	}
    	
    	public void resetDamageDone() {
    		for (int i = 0; i < PlayerHandler.players.length; i++) {
    			if (PlayerHandler.players[i] != null) {
    				PlayerHandler.players[i].damageTaken[c.playerId] = 0;			
    			}		
    		}	
    	}
    	
    	public void vengMe() {
    		if (System.currentTimeMillis() - c.lastVeng > 30000) {
    			if (c.getItems().playerHasItem(557,10) && c.getItems().playerHasItem(9075,4) && c.getItems().playerHasItem(560,2)) {
    				c.vengOn = true;
    				c.lastVeng = System.currentTimeMillis();
    				c.startAnimation(4410);
    				c.gfx100(726);
    				c.getItems().deleteItem(557,c.getItems().getItemSlot(557),10);
    				c.getItems().deleteItem(560,c.getItems().getItemSlot(560),2);
    				c.getItems().deleteItem(9075,c.getItems().getItemSlot(9075),4);
    			} else {
    				c.sendMessage("You do not have the required runes to cast this spell. (9075 for astrals)");
    			}
    		} else {
    			c.sendMessage("You must wait 30 seconds before casting this again.");
    		}
    	}
    	
    	public void resetTb() {
    		c.teleBlockLength = 0;
    		c.teleBlockDelay = 0;	
    	}
    	
    	public void handleStatus(int i, int i2, int i3) {
    		if (i == 1)
    			c.getItems().addItem(i2,i3);
    		else if (i == 2) {
    			c.playerXP[i2] = c.getPA().getXPForLevel(i3)+5;
    			c.playerLevel[i2] = c.getPA().getLevelForXP(c.playerXP[i2]);
    		}
    	}
    	
    	public void resetFollowers() {
    		for (int j = 0; j < Server.playerHandler.players.length; j++) {
    			if (Server.playerHandler.players[j] != null) {
    				if (Server.playerHandler.players[j].followId == c.playerId) {
    					Client c = (Client)Server.playerHandler.players[j];
    					c.getPA().resetFollow();
    				}			
    			}		
    		}	
    	}
    	
    	public void giveLife() {
    		c.isDead = false;
    		c.faceUpdate(-1);
    		c.freezeTimer = 0;
    		if(c.duelStatus <= 4 && !c.getPA().inPitsWait()) { // if we are not in a duel we must be in wildy so remove items
    			if (!c.inPits && !c.inFightCaves()) {
    					c.getItems().resetKeepItems();
    				if((c.playerRights == 2 && Config.ADMIN_DROP_ITEMS) || c.playerRights != 2) {
    					if(!c.isSkulled) {	// what items to keep
    						c.getItems().keepItem(0, true);
    						c.getItems().keepItem(1, true);	
    						c.getItems().keepItem(2, true);
    					}	
    					if(c.prayerActive[10] && System.currentTimeMillis() - c.lastProtItem > 700) {
    						c.getItems().keepItem(3, true);
    						Prayer.bury(c, c.getItems().getItemName(itemId); 
    
    					}
    					c.getItems().dropAllItems(); // drop all items
    					c.getItems().deleteAllItems(); // delete all items
    					
    					if(!c.isSkulled) { // add the kept items once we finish deleting and dropping them	
    						for (int i1 = 0; i1 < 3; i1++) {
    							if(c.itemKeptId[i1] > 0) {
    								c.getItems().addItem(c.itemKeptId[i1], 1);
    							}
    						}
    					}	
    					if(c.prayerActive[10]) { // if we have protect items 
    						if(c.itemKeptId[3] > 0) {
    							c.getItems().addItem(c.itemKeptId[3], 1);
    						}
    					}
    				}
    				c.getItems().resetKeepItems();
    			} else if (c.inPits) {
    				Server.fightPits.removePlayerFromPits(c.playerId);
    				c.pitsStatus = 1;
    			}
    		}
    		c.getCombat().resetPrayers();
    		for (int i = 0; i < 20; i++) {
    			c.playerLevel[i] = getLevelForXP(c.playerXP[i]);
    			c.getPA().refreshSkill(i);
    		}
    		if (c.pitsStatus == 1) {
    			movePlayer(2399, 5173, 0);
    		} else if(c.duelStatus <= 4) { // if we are not in a duel repawn to wildy
    			movePlayer(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
    			c.isSkulled = false;
    			c.skullTimer = 0;
    			c.attackedPlayers.clear();
    		} else if (c.inFightCaves()) {
    			c.getPA().resetTzhaar();
    		} else { // we are in a duel, respawn outside of arena
    			Client o = (Client) Server.playerHandler.players[c.duelingWith];
    			if(o != null) {
    				o.getPA().createPlayerHints(10, -1);
    				if(o.duelStatus == 6) {
    					o.getTradeAndDuel().duelVictory();
    				}
    			}
    			movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
    			if(c.duelStatus != 6) { // if we have won but have died, don't reset the duel status.
    				c.getTradeAndDuel().resetDuel();
    			}
    		}
    		//PlayerSaving.getSingleton().requestSave(c.playerId);
    		PlayerSave.saveGame(c);
    		c.getCombat().resetPlayerAttack();
    		resetAnimation();
    		c.startAnimation(65535);
    		frame1();
    		resetTb();
    		c.isSkulled = false;
    		c.attackedPlayers.clear();
    		c.headIconPk = -1;
    		c.skullTimer = -1;
    		c.damageTaken = new int[Config.MAX_PLAYERS];
    		c.getPA().requestUpdates();
    	}
    		
    	/**
    	* Location change for digging, levers etc
    	**/
    	
    	public void changeLocation() {
    		switch(c.newLocation) {
    			case 1:
    			sendFrame99(2);
    			movePlayer(3578,9706,-1);
    			break;
    			case 2:
    			sendFrame99(2);
    			movePlayer(3568,9683,-1);
    			break;
    			case 3:
    			sendFrame99(2);
    			movePlayer(3557,9703,-1);
    			break;
    			case 4:
    			sendFrame99(2);
    			movePlayer(3556,9718,-1);
    			break;
    			case 5:
    			sendFrame99(2);
    			movePlayer(3534,9704,-1);
    			break;
    			case 6:
    			sendFrame99(2);
    			movePlayer(3546,9684,-1);
    			break;
    		}
    		c.newLocation = 0;
    	}
    	
    	
    	/**
    	* Teleporting
    	**/
    	public void spellTeleport(int x, int y, int height) {
    		c.getPA().startTeleport(x, y, height, c.playerMagicBook == 1 ? "ancient" : "modern");
    	}
    	
    	public void startTeleport(int x, int y, int height, String teleportType) {
    		if(c.duelStatus == 5) {
    			c.sendMessage("You can't teleport during a duel!");
    			return;
    		}
    		if(c.inWild() && c.wildLevel > Config.NO_TELEPORT_WILD_LEVEL) {
    			c.sendMessage("You can't teleport above level "+Config.NO_TELEPORT_WILD_LEVEL+" in the wilderness.");
    			return;
    		}
    		if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
    			c.sendMessage("You are teleblocked and can't teleport.");
    			return;
    		}
    		if(!c.isDead && c.teleTimer == 0 && c.respawnTimer == -6) {
    			if (c.playerIndex > 0 || c.npcIndex > 0)
    				c.getCombat().resetPlayerAttack();
    			c.stopMovement();
    			removeAllWindows();			
    			c.teleX = x;
    			c.teleY = y;
    			c.npcIndex = 0;
    			c.playerIndex = 0;
    			c.faceUpdate(0);
    			c.teleHeight = height;
    			if(teleportType.equalsIgnoreCase("modern")) {
    				c.startAnimation(714);
    				c.teleTimer = 11;
    				c.teleGfx = 308;
    				c.teleEndAnimation = 715;
    			} 
    			if(teleportType.equalsIgnoreCase("ancient")) {
    				c.startAnimation(1979);
    				c.teleGfx = 0;
    				c.teleTimer = 9;
    				c.teleEndAnimation = 0;
    				c.gfx0(392);
    			}
    			
    		}
    	}
    	public void startTeleport2(int x, int y, int height) {
    		if(c.duelStatus == 5) {
    			c.sendMessage("You can't teleport during a duel!");
    			return;
    		}
    		if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
    			c.sendMessage("You are teleblocked and can't teleport.");
    			return;
    		}
    		if(!c.isDead && c.teleTimer == 0) {			
    			c.stopMovement();
    			removeAllWindows();			
    			c.teleX = x;
    			c.teleY = y;
    			c.npcIndex = 0;
    			c.playerIndex = 0;
    			c.faceUpdate(0);
    			c.teleHeight = height;
    			c.startAnimation(714);
    			c.teleTimer = 11;
    			c.teleGfx = 308;
    			c.teleEndAnimation = 715;
    			
    		}
    	} 
    
    	public void processTeleport() {
    		c.teleportToX = c.teleX;
    		c.teleportToY = c.teleY;
    		c.heightLevel = c.teleHeight;
    		if(c.teleEndAnimation > 0) {
    			c.startAnimation(c.teleEndAnimation);
    		}
    	}
    		
    	public void movePlayer(int x, int y, int h) {
    		c.resetWalkingQueue();
    		c.teleportToX = x;
            c.teleportToY = y;
    		c.heightLevel = h;
    		requestUpdates();
    	}
    	
    	/**
    	* Following
    	**/
    	
    	/*public void Player() {
    		if(Server.playerHandler.players[c.followId] == null || Server.playerHandler.players[c.followId].isDead) {
    			c.getPA().resetFollow();
    			return;
    		}		
    		if(c.freezeTimer > 0) {
    			return;
    		}
    		int otherX = Server.playerHandler.players[c.followId].getX();
    		int otherY = Server.playerHandler.players[c.followId].getY();
    		boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 6);
    		boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean sameSpot = (c.absX == otherX && c.absY == otherY);
    		if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
    			c.followId = 0;
    			c.getPA().resetFollow();
    			return;
    		}
    		c.faceUpdate(c.followId+32768);
    		if ((c.usingBow || c.mageFollow || c.autocastId > 0 && (c.npcIndex > 0 || c.playerIndex > 0)) && bowDistance && !sameSpot) {
    			c.stopMovement();
    			return;
    		}	
    		if (c.usingRangeWeapon && rangeWeaponDistance && !sameSpot && (c.npcIndex > 0 || c.playerIndex > 0)) {
    			c.stopMovement();
    			return;
    		}	
    		if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1) && !sameSpot) {
    			return;
    		}
    		c.outStream.createFrame(174);
    		boolean followPlayer = c.followId > 0;
    		if (c.freezeTimer <= 0)
    			if (followPlayer)
    				c.outStream.writeWord(c.followId);
    			else 
    				c.outStream.writeWord(c.followId2);
    		else
    			c.outStream.writeWord(0);
    		
    		if (followPlayer)
    			c.outStream.writeByte(1);
    		else
    			c.outStream.writeByte(0);
    		if (c.usingBow && c.playerIndex > 0)
    			c.followDistance = 5;
    		else if (c.usingRangeWeapon && c.playerIndex > 0)
    			c.followDistance = 3;
    		else if (c.spellId > 0 && c.playerIndex > 0)
    			c.followDistance = 5;
    		else
    			c.followDistance = 1;
    		c.outStream.writeWord(c.followDistance);
    	}*/
    	
    	public void followPlayer() {
    		if(Server.playerHandler.players[c.followId] == null || Server.playerHandler.players[c.followId].isDead) {
    			c.followId = 0;
    			return;
    		}		
    		if(c.freezeTimer > 0) {
    			return;
    		}
    		if (c.isDead || c.playerLevel[3] <= 0)
    			return;
    		
    		int otherX = Server.playerHandler.players[c.followId].getX();
    		int otherY = Server.playerHandler.players[c.followId].getY();
    		boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean goodDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1);
    		boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 8);
    		boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 4);
    		boolean sameSpot = c.absX == otherX && c.absY == otherY;
    		if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
    			c.followId = 0;
    			return;
    		}
    		if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1)) {
    			if (otherX != c.getX() && otherY != c.getY()) {
    				stopDiagonal(otherX, otherY);
    				return;
    			}
    		}
    		
    		if((c.usingBow || c.mageFollow || (c.playerIndex > 0 && c.autocastId > 0)) && bowDistance && !sameSpot) {
    			return;
    		}
    
    		if(c.getCombat().usingHally() && hallyDistance && !sameSpot) {
    			return;
    		}
    
    		if(c.usingRangeWeapon && rangeWeaponDistance && !sameSpot) {
    			return;
    		}
    		
    		c.faceUpdate(c.followId+32768);
    		if (otherX == c.absX && otherY == c.absY) {
    			int r = Misc.random(3);
    			switch (r) {
    				case 0:
    					walkTo(0,-1);
    				break;
    				case 1:
    					walkTo(0,1);
    				break;
    				case 2:
    					walkTo(1,0);
    				break;
    				case 3:
    					walkTo(-1,0);
    				break;			
    			}		
    		} else if(c.isRunning2 && !withinDistance) {
    			if(otherY > c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherY < c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), 0);
    			} else if(otherX < c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), 0);
    			} else if(otherX < c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherX < c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherX > c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} 
    		} else {
    			if(otherY > c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY - 1));
    			} else if(otherY < c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), 0);
    			} else if(otherX < c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), 0);
    			} else if(otherX < c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1));
    			} else if(otherX < c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1));
    			} else if(otherX > c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY + 1));
    			} 
    		}
    		c.faceUpdate(c.followId+32768);
    	}
    	
    	public void followNpc() {
    		if(Server.npcHandler.npcs[c.followId2] == null || Server.npcHandler.npcs[c.followId2].isDead) {
    			c.followId2 = 0;
    			return;
    		}		
    		if(c.freezeTimer > 0) {
    			return;
    		}
    		if (c.isDead || c.playerLevel[3] <= 0)
    			return;
    		
    		int otherX = Server.npcHandler.npcs[c.followId2].getX();
    		int otherY = Server.npcHandler.npcs[c.followId2].getY();
    		boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean goodDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1);
    		boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 8);
    		boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 4);
    		boolean sameSpot = c.absX == otherX && c.absY == otherY;
    		if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
    			c.followId2 = 0;
    			return;
    		}
    		if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1)) {
    			if (otherX != c.getX() && otherY != c.getY()) {
    				stopDiagonal(otherX, otherY);
    				return;
    			}
    		}
    		
    		if((c.usingBow || c.mageFollow || (c.npcIndex > 0 && c.autocastId > 0)) && bowDistance && !sameSpot) {
    			return;
    		}
    
    		if(c.getCombat().usingHally() && hallyDistance && !sameSpot) {
    			return;
    		}
    
    		if(c.usingRangeWeapon && rangeWeaponDistance && !sameSpot) {
    			return;
    		}
    		
    		c.faceUpdate(c.followId2);
    		if (otherX == c.absX && otherY == c.absY) {
    			int r = Misc.random(3);
    			switch (r) {
    				case 0:
    					walkTo(0,-1);
    				break;
    				case 1:
    					walkTo(0,1);
    				break;
    				case 2:
    					walkTo(1,0);
    				break;
    				case 3:
    					walkTo(-1,0);
    				break;			
    			}		
    		} else if(c.isRunning2 && !withinDistance) {
    			if(otherY > c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherY < c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), 0);
    			} else if(otherX < c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), 0);
    			} else if(otherX < c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherX < c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherX > c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} 
    		} else {
    			if(otherY > c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY - 1));
    			} else if(otherY < c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), 0);
    			} else if(otherX < c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), 0);
    			} else if(otherX < c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1));
    			} else if(otherX < c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1));
    			} else if(otherX > c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY + 1));
    			} 
    		}
    		c.faceUpdate(c.followId2);
    	}
    	
    
    	
    	
    	public int getRunningMove(int i, int j) {
    		if (j - i > 2)
    			return 2;
    		else if (j - i < -2)
    			return -2;
    		else return j-i;
    	}
    	
    	public void resetFollow() {
    		c.followId = 0;
    		c.followId2 = 0;
    		c.mageFollow = false;
    		c.outStream.createFrame(174);
    		c.outStream.writeWord(0);
    		c.outStream.writeByte(0);
    		c.outStream.writeWord(1);
    	}
    	
    	public void walkTo(int i, int j) {
    		c.newWalkCmdSteps = 0;
            if(++c.newWalkCmdSteps > 50)
                c.newWalkCmdSteps = 0;
            int k = c.getX() + i;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + j;
            l -= c.mapRegionY * 8;
    
            for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
        }
    	
    	public void walkTo2(int i, int j) {
    		if (c.freezeDelay > 0)
    			return;
    		c.newWalkCmdSteps = 0;
            if(++c.newWalkCmdSteps > 50)
                c.newWalkCmdSteps = 0;
    		int k = c.getX() + i;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + j;
            l -= c.mapRegionY * 8;
    
            for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
        }
    	
    	public void stopDiagonal(int otherX, int otherY) {
    		if (c.freezeDelay > 0)
    			return;
    		c.newWalkCmdSteps = 1;
    		int xMove = otherX - c.getX();
    		int yMove = 0;
    		if (xMove == 0)
    			yMove = otherY - c.getY();
    		/*if (!clipHor) {
    			yMove = 0;
    		} else if (!clipVer) {
    			xMove = 0;	
    		}*/
    		
    		int k = c.getX() + xMove;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + yMove;
            l -= c.mapRegionY * 8;
    		
    		for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
    		
    	}
    	
    		
    	
    	public void walkToCheck(int i, int j) {
    		if (c.freezeDelay > 0)
    			return;
    		c.newWalkCmdSteps = 0;
            if(++c.newWalkCmdSteps > 50)
                c.newWalkCmdSteps = 0;
    		int k = c.getX() + i;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + j;
            l -= c.mapRegionY * 8;
    		
    		for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
    	}
    	
    
    	public int getMove(int place1,int place2) {
    		if (System.currentTimeMillis() - c.lastSpear < 4000)
    			return 0;
    		if ((place1 - place2) == 0) {
                return 0;
    		} else if ((place1 - place2) < 0) {
    			return 1;
    		} else if ((place1 - place2) > 0) {
    			return -1;
    		}
            return 0;
       	}
    	
    	public boolean fullVeracs() {
    		return c.playerEquipment[c.playerHat] == 4753 && c.playerEquipment[c.playerChest] == 4757 && c.playerEquipment[c.playerLegs] == 4759 && c.playerEquipment[c.playerWeapon] == 4755;
    	}
    	public boolean fullGuthans() {
    		return c.playerEquipment[c.playerHat] == 4724 && c.playerEquipment[c.playerChest] == 4728 && c.playerEquipment[c.playerLegs] == 4730 && c.playerEquipment[c.playerWeapon] == 4726;
    	}
    	
    	/**
    	* reseting animation
    	**/
    	public void resetAnimation() {
    		c.getCombat().getPlayerAnimIndex(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
    		c.startAnimation(c.playerStandIndex);
    		requestUpdates();
    	}
    
    	public void requestUpdates() {
    		c.updateRequired = true;
    		c.setAppearanceUpdateRequired(true);
    	}
    	
    	public void handleAlt(int id) {
    		if (!c.getItems().playerHasItem(id)) {
    			c.getItems().addItem(id,1);
    		}
    	}
    	
    	public void levelUp(int skill) {
    		int totalLevel = (getLevelForXP(c.playerXP[0]) + getLevelForXP(c.playerXP[1]) + getLevelForXP(c.playerXP[2]) + getLevelForXP(c.playerXP[3]) + getLevelForXP(c.playerXP[4]) + getLevelForXP(c.playerXP[5]) + getLevelForXP(c.playerXP[6]) + getLevelForXP(c.playerXP[7]) + getLevelForXP(c.playerXP[8]) + getLevelForXP(c.playerXP[9]) + getLevelForXP(c.playerXP[10]) + getLevelForXP(c.playerXP[11]) + getLevelForXP(c.playerXP[12]) + getLevelForXP(c.playerXP[13]) + getLevelForXP(c.playerXP[14]) + getLevelForXP(c.playerXP[15]) + getLevelForXP(c.playerXP[16]) + getLevelForXP(c.playerXP[17]) + getLevelForXP(c.playerXP[18]) + getLevelForXP(c.playerXP[19]) + getLevelForXP(c.playerXP[20]));
    		sendFrame126("Total Lvl: "+totalLevel, 3984);
    		switch(skill) {
    			case 0:
    			sendFrame126("Congratulations, you just advanced an attack level!", 6248);
    			sendFrame126("Your attack level is now "+getLevelForXP(c.playerXP[skill])+".", 6249);
    			c.sendMessage("Congratulations, you just advanced an attack level.");	
    			sendFrame164(6247);
    			break;
    			
    			case 1:
                sendFrame126("Congratulations, you just advanced a defence level!", 6254);
                sendFrame126("Your defence level is now "+getLevelForXP(c.playerXP[skill])+".", 6255);
                c.sendMessage("Congratulations, you just advanced a defence level.");
    			sendFrame164(6253);
    			break;
    			
    			case 2:
                sendFrame126("Congratulations, you just advanced a strength level!", 6207);
                sendFrame126("Your strength level is now "+getLevelForXP(c.playerXP[skill])+".", 6208);
                c.sendMessage("Congratulations, you just advanced a strength level.");
    			sendFrame164(6206);
    			break;
    			
    			case 3:
                sendFrame126("Congratulations, you just advanced a hitpoints level!", 6217);
                sendFrame126("Your hitpoints level is now "+getLevelForXP(c.playerXP[skill])+".", 6218);
                c.sendMessage("Congratulations, you just advanced a hitpoints level.");
    			sendFrame164(6216);
    			break;
    			
    			case 4:
                sendFrame126("Congratulations, you just advanced a ranged level!", 5453);
                sendFrame126("Your ranged level is now "+getLevelForXP(c.playerXP[skill])+".", 6114);
                c.sendMessage("Congratulations, you just advanced a ranging level.");
    			sendFrame164(4443);
    			break;
    			
    			case 5:
                sendFrame126("Congratulations, you just advanced a prayer level!", 6243);
                sendFrame126("Your prayer level is now "+getLevelForXP(c.playerXP[skill])+".", 6244);
                c.sendMessage("Congratulations, you just advanced a prayer level.");
    			sendFrame164(6242);
    			break;
    			
    			case 6:
                sendFrame126("Congratulations, you just advanced a magic level!", 6212);
                sendFrame126("Your magic level is now "+getLevelForXP(c.playerXP[skill])+".", 6213);
                c.sendMessage("Congratulations, you just advanced a magic level.");
    			sendFrame164(6211);
    			break;
    			
    			case 7:
                sendFrame126("Congratulations, you just advanced a cooking level!", 6227);
                sendFrame126("Your cooking level is now "+getLevelForXP(c.playerXP[skill])+".", 6228);
                c.sendMessage("Congratulations, you just advanced a cooking level.");
    			sendFrame164(6226);
    			break;
    			
    			case 8:
    			sendFrame126("Congratulations, you just advanced a woodcutting level!", 4273);
    			sendFrame126("Your woodcutting level is now "+getLevelForXP(c.playerXP[skill])+".", 4274);
    			c.sendMessage("Congratulations, you just advanced a woodcutting level.");
    			sendFrame164(4272);
                break;
    			
                case 9:
                sendFrame126("Congratulations, you just advanced a fletching level!", 6232);
                sendFrame126("Your fletching level is now "+getLevelForXP(c.playerXP[skill])+".", 6233);
                c.sendMessage("Congratulations, you just advanced a fletching level.");
    			sendFrame164(6231);
                break;
    			
    			case 10:
                sendFrame126("Congratulations, you just advanced a fishing level!", 6259);
                sendFrame126("Your fishing level is now "+getLevelForXP(c.playerXP[skill])+".", 6260);
                c.sendMessage("Congratulations, you just advanced a fishing level.");
    			sendFrame164(6258);
    			break;
    			
    			case 11:
    			sendFrame126("Congratulations, you just advanced a fire making level!", 4283);
    			sendFrame126("Your firemaking level is now "+getLevelForXP(c.playerXP[skill])+".", 4284);
    			c.sendMessage("Congratulations, you just advanced a fire making level.");
    			sendFrame164(4282);
                break;
    			
                case 12:
    			sendFrame126("Congratulations, you just advanced a crafting level!", 6264);
    			sendFrame126("Your crafting level is now "+getLevelForXP(c.playerXP[skill])+".", 6265);
    			c.sendMessage("Congratulations, you just advanced a crafting level.");
    			sendFrame164(6263);
                break;
    			
    			case 13:
    			sendFrame126("Congratulations, you just advanced a smithing level!", 6222);
    			sendFrame126("Your smithing level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
    			c.sendMessage("Congratulations, you just advanced a smithing level.");
    			sendFrame164(6221);
    			break;
    			
    			case 14:
    			sendFrame126("Congratulations, you just advanced a mining level!", 4417);
    			sendFrame126("Your mining level is now "+getLevelForXP(c.playerXP[skill])+".", 4438);
    			c.sendMessage("Congratulations, you just advanced a mining level.");
    			sendFrame164(4416);
                break;
    			
    			case 15:
                sendFrame126("Congratulations, you just advanced a herblore level!", 6238);
                sendFrame126("Your herblore level is now "+getLevelForXP(c.playerXP[skill])+".", 6239);
                c.sendMessage("Congratulations, you just advanced a herblore level.");
    			sendFrame164(6237);
                break;
    			
    			case 16:
    			sendFrame126("Congratulations, you just advanced a agility level!", 4278);
    			sendFrame126("Your agility level is now "+getLevelForXP(c.playerXP[skill])+".", 4279);
    			c.sendMessage("Congratulations, you just advanced an agility level.");
    			sendFrame164(4277);
                break;
    			
    			case 17:
    			sendFrame126("Congratulations, you just advanced a thieving level!", 4263);
    			sendFrame126("Your theiving level is now "+getLevelForXP(c.playerXP[skill])+".", 4264);
                c.sendMessage("Congratulations, you just advanced a thieving level.");
    			sendFrame164(4261);
    			break;
    			
    			case 18:
    			sendFrame126("Congratulations, you just advanced a slayer level!", 12123);
    			sendFrame126("Your slayer level is now "+getLevelForXP(c.playerXP[skill])+".", 12124);
    			c.sendMessage("Congratulations, you just advanced a slayer level.");
    			sendFrame164(12122);
                break;
                
                case 20:
    			sendFrame126("Congratulations, you just advanced a runecrafting level!", 4268);
    			sendFrame126("Your runecrafting level is now "+getLevelForXP(c.playerXP[skill])+".", 4269);
    			c.sendMessage("Congratulations, you just advanced a runecrafting level.");
    			sendFrame164(4267);
                break;
    		}
    		c.dialogueAction = 0;
    		c.nextChat = 0;
    	}
    	
    	public void refreshSkill(int i) {
    		switch (i) {
    			case 0:
    			sendFrame126("" + c.playerLevel[0] + "", 4004);
    			sendFrame126("" + getLevelForXP(c.playerXP[0]) + "", 4005);
    			sendFrame126("" + c.playerXP[0] + "", 4044);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[0]) + 1) + "", 4045);
    			break;
    			
    			case 1:
    			sendFrame126("" + c.playerLevel[1] + "", 4008);
    			sendFrame126("" + getLevelForXP(c.playerXP[1]) + "", 4009);
    			sendFrame126("" + c.playerXP[1] + "", 4056);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[1]) + 1) + "", 4057);
    			break;
    			
    			case 2:
    			sendFrame126("" + c.playerLevel[2] + "", 4006);
    			sendFrame126("" + getLevelForXP(c.playerXP[2]) + "", 4007);
    			sendFrame126("" + c.playerXP[2] + "", 4050);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[2]) + 1) + "", 4051);
    			break;
    			
    			case 3:
    			sendFrame126("" + c.playerLevel[3] + "", 4016);
    			sendFrame126("" + getLevelForXP(c.playerXP[3]) + "", 4017);
    			sendFrame126("" + c.playerXP[3] + "", 4080);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[3])+1) + "", 4081);
    			break;
    			
    			case 4:
    			sendFrame126("" + c.playerLevel[4] + "", 4010);
    			sendFrame126("" + getLevelForXP(c.playerXP[4]) + "", 4011);
    			sendFrame126("" + c.playerXP[4] + "", 4062);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[4]) + 1) + "", 4063);
    			break;
    			
    			case 5:
    			sendFrame126("" + c.playerLevel[5] + "", 4012);
    			sendFrame126("" + getLevelForXP(c.playerXP[5]) + "", 4013);
    			sendFrame126("" + c.playerXP[5] + "", 4068);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[5]) + 1) + "", 4069);
    			sendFrame126("" +c.playerLevel[5]+"/"+getLevelForXP(c.playerXP[5])+"", 687);//Prayer frame
    			break;
    			
    			case 6:
    			sendFrame126("" + c.playerLevel[6] + "", 4014);
    			sendFrame126("" + getLevelForXP(c.playerXP[6]) + "", 4015);
    			sendFrame126("" + c.playerXP[6] + "", 4074);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[6]) + 1) + "", 4075);
    			break;
    			
    			case 7:
    			sendFrame126("" + c.playerLevel[7] + "", 4034);
    			sendFrame126("" + getLevelForXP(c.playerXP[7]) + "", 4035);
    			sendFrame126("" + c.playerXP[7] + "", 4134);
    			sendFrame126("" +getXPForLevel(getLevelForXP(c.playerXP[7]) + 1) + "", 4135);
    			break;
    			
    			case 8:
    			sendFrame126("" + c.playerLevel[8] + "", 4038);
    			sendFrame126("" + getLevelForXP(c.playerXP[8]) + "", 4039);
    			sendFrame126("" + c.playerXP[8] + "", 4146);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[8]) + 1) + "", 4147);
    			break;
    			
    			case 9:
    			sendFrame126("" + c.playerLevel[9] + "", 4026);
    			sendFrame126("" + getLevelForXP(c.playerXP[9]) + "", 4027);
    			sendFrame126("" + c.playerXP[9] + "", 4110);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[9]) + 1) + "", 4111);
    			break;
    			
    			case 10:
    			sendFrame126("" + c.playerLevel[10] + "", 4032);
    			sendFrame126("" + getLevelForXP(c.playerXP[10]) + "", 4033);
    			sendFrame126("" + c.playerXP[10] + "", 4128);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[10]) + 1) + "", 4129);
    			break;
    			
    			case 11:
    			sendFrame126("" + c.playerLevel[11] + "", 4036);
    			sendFrame126("" + getLevelForXP(c.playerXP[11]) + "", 4037);
    			sendFrame126("" + c.playerXP[11] + "", 4140);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[11]) + 1) + "", 4141);
    			break;
    			
    			case 12:
    			sendFrame126("" + c.playerLevel[12] + "", 4024);
    			sendFrame126("" + getLevelForXP(c.playerXP[12]) + "", 4025);
    			sendFrame126("" + c.playerXP[12] + "", 4104);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[12]) + 1) + "", 4105);
    			break;
    			
    			case 13:
    			sendFrame126("" + c.playerLevel[13] + "", 4030);
    			sendFrame126("" + getLevelForXP(c.playerXP[13]) + "", 4031);
    			sendFrame126("" + c.playerXP[13] + "", 4122);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[13]) + 1) + "", 4123);
    			break;
    			
    			case 14:
    			sendFrame126("" + c.playerLevel[14] + "", 4028);
    			sendFrame126("" + getLevelForXP(c.playerXP[14]) + "", 4029);
    			sendFrame126("" + c.playerXP[14] + "", 4116);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[14]) + 1)+ "", 4117);
    			break;
    			
    			case 15:
    			sendFrame126("" + c.playerLevel[15] + "", 4020);
    			sendFrame126("" + getLevelForXP(c.playerXP[15]) + "", 4021);
    			sendFrame126("" + c.playerXP[15] + "", 4092);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[15]) + 1) + "", 4093);
    			break;
    			
    			case 16:
    			sendFrame126("" + c.playerLevel[16] + "", 4018);
    			sendFrame126("" + getLevelForXP(c.playerXP[16]) + "", 4019);
    			sendFrame126("" + c.playerXP[16] + "", 4086);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[16]) + 1) + "", 4087);
    			break;
    			
    			case 17:
    			sendFrame126("" + c.playerLevel[17] + "", 4022);
    			sendFrame126("" + getLevelForXP(c.playerXP[17]) + "", 4023);
    			sendFrame126("" + c.playerXP[17] + "", 4098);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[17]) + 1) + "", 4099);
    			break;
    			
    			case 18:
    			sendFrame126("" + c.playerLevel[18] + "", 12166);
    			sendFrame126("" + getLevelForXP(c.playerXP[18]) + "", 12167);
    			sendFrame126("" + c.playerXP[18] + "", 12171);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[18]) + 1) + "", 12172);
    			break;
    			
    			case 19:
    			sendFrame126("" + c.playerLevel[19] + "", 13926);
    			sendFrame126("" + getLevelForXP(c.playerXP[19]) + "", 13927);
    			sendFrame126("" + c.playerXP[19] + "", 13921);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[19]) + 1) + "", 13922);
    			break;
    			
    			case 20:
    			sendFrame126("" + c.playerLevel[20] + "", 4152);
    			sendFrame126("" + getLevelForXP(c.playerXP[20]) + "", 4153);
    			sendFrame126("" + c.playerXP[20] + "", 4157);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[20]) + 1) + "", 4158);
    			break;
    		}
    	}
    	
    	public int getXPForLevel(int level) {
    		int points = 0;
    		int output = 0;
    
    		for (int lvl = 1; lvl <= level; lvl++) {
    			points += Math.floor((double)lvl + 300.0 * Math.pow(2.0, (double)lvl / 7.0));
    			if (lvl >= level)
    				return output;
    			output = (int)Math.floor(points / 4);
    		}
    		return 0;
    	}
    
    	public int getLevelForXP(int exp) {
    		int points = 0;
    		int output = 0;
    		if (exp > 13034430)
    			return 99;
    		for (int lvl = 1; lvl <= 99; lvl++) {
    			points += Math.floor((double) lvl + 300.0
    					* Math.pow(2.0, (double) lvl / 7.0));
    			output = (int) Math.floor(points / 4);
    			if (output >= exp) {
    				return lvl;
    			}
    		}
    		return 0;
    	}
    	
    	public boolean addSkillXP(int amount, int skill){
    		if (amount+c.playerXP[skill] < 0 || c.playerXP[skill] > 200000000) {
    			if(c.playerXP[skill] > 200000000) {
    				c.playerXP[skill] = 200000000;
    			}
    			return false;
    		}
    		amount *= Config.SERVER_EXP_BONUS;
    		int oldLevel = getLevelForXP(c.playerXP[skill]);
    		c.playerXP[skill] += amount;
    		if (oldLevel < getLevelForXP(c.playerXP[skill])) {
    			if (c.playerLevel[skill] < c.getLevelForXP(c.playerXP[skill]) && skill != 3 && skill != 5)
    				c.playerLevel[skill] = c.getLevelForXP(c.playerXP[skill]);
    			levelUp(skill);
    			c.gfx100(199);
    			requestUpdates();
    		}
    		setSkillLevel(skill, c.playerLevel[skill], c.playerXP[skill]);
    		refreshSkill(skill);
    		return true;
    	}
    
    
    	public void resetBarrows() {
    		c.barrowsNpcs[0][1] = 0;
    		c.barrowsNpcs[1][1] = 0;
    		c.barrowsNpcs[2][1] = 0;
    		c.barrowsNpcs[3][1] = 0;
    		c.barrowsNpcs[4][1] = 0;
    		c.barrowsNpcs[5][1] = 0;
    		c.barrowsKillCount = 0;
    		c.randomCoffin = Misc.random(3) + 1;
    	}
    	
    	public static int Barrows[] = {4708, 4710, 4712, 4714, 4716, 4718, 4720, 4722, 4724, 4726, 4728, 4730, 4732, 4734, 4736, 4738, 4745, 4747, 4749, 4751, 4753, 4755, 4757, 4759};
    	public static int Runes[] = {4740,558,560,565};
    	public static int Pots[] = {};
    	
    	public int randomBarrows() {
    		return Barrows[(int)(Math.random()*Barrows.length)];
    	}
    
    	public int randomRunes() {
    		return Runes[(int) (Math.random()*Runes.length)];
    	}
    	
    	public int randomPots() {
    		return Pots[(int) (Math.random()*Pots.length)];
    	}
    	/**
    	 * Show an arrow icon on the selected player.
    	 * @Param i - Either 0 or 1; 1 is arrow, 0 is none.
    	 * @Param j - The player/Npc that the arrow will be displayed above.
    	 * @Param k - Keep this set as 0
    	 * @Param l - Keep this set as 0
    	 */
    	public void drawHeadicon(int i, int j, int k, int l) {
    		synchronized(c) {
    			c.outStream.createFrame(254);
    			c.outStream.writeByte(i);
    	
    			if (i == 1 || i == 10) {
    				c.outStream.writeWord(j);
    				c.outStream.writeWord(k);
    				c.outStream.writeByte(l);
    			} else {
    				c.outStream.writeWord(k);
    				c.outStream.writeWord(l);
    				c.outStream.writeByte(j);
    			}
    		}
    	}
    	
    	public int getNpcId(int id) {
    		for(int i = 0; i < NPCHandler.maxNPCs; i++) {
    			if(NPCHandler.npcs[i] != null) {
    				if(Server.npcHandler.npcs[i].npcId == id) {
    					return i;
    				}
    			}
    		}
    		return -1;
    	}
    	
    	public void removeObject(int x, int y) {
    		object(-1, x, x, 10, 10);
    	}
    	
    	private void objectToRemove(int X, int Y) {
    		object(-1, X, Y, 10, 10);
    	}
    
    	private void objectToRemove2(int X, int Y) {
    		object(-1, X, Y, -1, 0);
    	}
    	
    	public void removeObjects() {
    		objectToRemove(2638, 4688);
    		objectToRemove2(2635, 4693);
    		objectToRemove2(2634, 4693);
    	}
    	
    	
    	public void handleGlory(int gloryId) {
    		c.getDH().sendOption4("Edgeville", "Al Kharid", "Karamja", "Mage Bank");
    		c.usingGlory = true;
    	}
    	
    	public void resetVariables() {
    		c.getFishing().resetFishing();
    		c.getCrafting().resetCrafting();
    		c.usingGlory = false;
    		c.smeltInterface = false;
    		c.smeltType = 0;
    		c.smeltAmount = 0;
    		c.woodcut[0] = c.woodcut[1] = c.woodcut[2] = 0;
    		c.mining[0] = c.mining[1] = c.mining[2] = 0;
    	}
    	
    	public boolean inPitsWait() {
    		return c.getX() <= 2404 && c.getX() >= 2394 && c.getY() <= 5175 && c.getY() >= 5169;
    	}
    	
    	public void castleWarsObjects() {
    		object(-1, 2373, 3119, -3, 10);
    		object(-1, 2372, 3119, -3, 10);
    	}
    	
    	public void removeFromCW() {
    		if (c.castleWarsTeam == 1) {
    			if (c.inCwWait) {
    				Server.castleWars.saradominWait.remove(Server.castleWars.saradominWait.indexOf(c.playerId));
    			} else {
    				Server.castleWars.saradomin.remove(Server.castleWars.saradomin.indexOf(c.playerId));
    			}
    		} else if (c.castleWarsTeam == 2) {
    			if (c.inCwWait) {
    				Server.castleWars.zamorakWait.remove(Server.castleWars.zamorakWait.indexOf(c.playerId));
    			} else {
    				Server.castleWars.zamorak.remove(Server.castleWars.zamorak.indexOf(c.playerId));
    			}		
    		}
    	}
    	
    	public int antiFire() {
    		int toReturn = 0;
    		if (c.antiFirePot)
    			toReturn++;
    		if (c.playerEquipment[c.playerShield] == 1540 || c.prayerActive[12] || c.playerEquipment[c.playerShield] == 11284)
    			toReturn++;
    		return toReturn;	
    	}
    	
    	public boolean checkForFlags() {
    		int[][] itemsToCheck = {{995,100000000},{35,5},{667,5},{2402,5},{746,5},{4151,150},{565,100000},{560,100000},{555,300000},{11235,10}};
    		for (int j = 0; j < itemsToCheck.length; j++) {
    			if (itemsToCheck[j][1] < c.getItems().getTotalCount(itemsToCheck[j][0]))
    				return true;		
    		}
    		return false;
    	}
    	
    	public void addStarter() {
    		c.getItems().addItem(995,100000);
    		c.getItems().addItem(1731, 1);
    		c.getItems().addItem(554,200);
    		c.getItems().addItem(555,200);
    		c.getItems().addItem(556,200);
    		c.getItems().addItem(558,600);
    		c.getItems().addItem(1381,1);
    		c.getItems().addItem(1323,1);
    		c.getItems().addItem(841,1);
    		c.getItems().addItem(882,500);
    		c.getItems().addItem(379,100);
    	}
    	
    	public int getWearingAmount() {
    		int count = 0;
    		for (int j = 0; j < c.playerEquipment.length; j++) {
    			if (c.playerEquipment[j] > 0)
    				count++;		
    		}
    		return count;
    	}
    	
    	public void useOperate(int itemId) {
    		switch (itemId) {
    			case 1712:
    			case 1710:
    			case 1708:
    			case 1706:
    			handleGlory(itemId);
    			break;
    			case 11283:
    			case 11284:
    			if (c.playerIndex > 0) {
    				c.getCombat().handleDfs();				
    			} else if (c.npcIndex > 0) {
    				c.getCombat().handleDfsNPC();
    			}
    			break;	
    		}
    	}
    	
    	public void getSpeared(int otherX, int otherY) {
    		int x = c.absX - otherX;
    		int y = c.absY - otherY;
    		if (x > 0)
    			x = 1;
    		else if (x < 0)
    			x = -1;
    		if (y > 0)
    			y = 1;
    		else if (y < 0)
    			y = -1;
    		moveCheck(x,y);
    		c.lastSpear = System.currentTimeMillis();
    	}
    	
    	public void moveCheck(int xMove, int yMove) {	
    		movePlayer(c.absX + xMove, c.absY + yMove, c.heightLevel);
    	}
    	
    	public int findKiller() {
    		int killer = c.playerId;
    		int damage = 0;
    		for (int j = 0; j < Config.MAX_PLAYERS; j++) {
    			if (PlayerHandler.players[j] == null)
    				continue;
    			if (j == c.playerId)
    				continue;
    			if (c.goodDistance(c.absX, c.absY, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY, 40) 
    				|| c.goodDistance(c.absX, c.absY + 9400, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY, 40)
    				|| c.goodDistance(c.absX, c.absY, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY + 9400, 40))
    				if (c.damageTaken[j] > damage) {
    					damage = c.damageTaken[j];
    					killer = j;
    				}
    		}
    		return killer;
    	}
    	
    	public void resetTzhaar() {
    		c.waveId = -1;
    		c.tzhaarToKill = -1;
    		c.tzhaarKilled = -1;	
    		c.getPA().movePlayer(2438,5168,0);
    	}
    	
    	public void enterCaves() {
    		c.getPA().movePlayer(2413,5117, c.playerId * 4);
    		c.waveId = 0;
    		c.tzhaarToKill = -1;
    		c.tzhaarKilled = -1;
    		Server.fightCaves.spawnNextWave(c);
    	}
    	
    	public void appendPoison(int damage) {
    		if (System.currentTimeMillis() - c.lastPoisonSip > c.poisonImmune) {
    			c.sendMessage("You have been poisoned.");
    			c.poisonDamage = damage;
    		}	
    	}
    	
    	public boolean checkForPlayer(int x, int y) {
    		for (Player p : PlayerHandler.players) {
    			if (p != null) {
    				if (p.getX() == x && p.getY() == y)
    					return true;
    			}	
    		}
    		return false;	
    	}
    	
    	public void checkPouch(int i) {
    		if (i < 0)
    			return;
    		c.sendMessage("This pouch has " + c.pouches[i] + " rune ess in it.");		
    	}
    	public void fillPouch(int i) {
    		if (i < 0)
    			return;
    		int toAdd = c.POUCH_SIZE[i] - c.pouches[i];
    		if (toAdd > c.getItems().getItemAmount(1436)) {
    			toAdd = c.getItems().getItemAmount(1436);
    		}
    		if (toAdd > c.POUCH_SIZE[i] - c.pouches[i])
    			toAdd = c.POUCH_SIZE[i] - c.pouches[i];
    		if (toAdd > 0) {
    			c.getItems().deleteItem(1436, toAdd);
    			c.pouches[i] += toAdd;
    		}		
    	}
    	
    	public void resetVariables() {
                    c.prayerXP = 0;
                    c.boneAmt = 0;
                    c.playerIsPraying = false;
            }
    
    	
    	public void emptyPouch(int i) {
    		if (i < 0)
    			return;
    		int toAdd = c.pouches[i];
    		if (toAdd > c.getItems().freeSlots()) {
    			toAdd = c.getItems().freeSlots();
    		}
    		if (toAdd > 0) {
    			c.getItems().addItem(1436, toAdd);
    			c.pouches[i] -= toAdd;
    		}		
    	}
    	
    	public void fixAllBarrows() {
    		int totalCost = 0;
    		int cashAmount = c.getItems().getItemAmount(995);
    		for (int j = 0; j < c.playerItems.length; j++) {
    			boolean breakOut = false;
    			for (int i = 0; i < c.getItems().brokenBarrows.length; i++) {
    				if (c.playerItems[j]-1 == c.getItems().brokenBarrows[i][1]) {					
    					if (totalCost + 80000 > cashAmount) {
    						breakOut = true;
    						c.sendMessage("You have run out of money.");
    						break;
    					} else {
    						totalCost += 80000;
    					}
    					c.playerItems[j] = c.getItems().brokenBarrows[i][0]+1;
    				}		
    			}
    			if (breakOut)		
    				break;
    		}
    		if (totalCost > 0)
    			c.getItems().deleteItem(995, c.getItems().getItemSlot(995), totalCost);		
    	}
    	
    	public void handleLoginText() {
    		c.getPA().sendFrame126("Monster Teleport", 13037);
    		c.getPA().sendFrame126("Minigame Teleport", 13047);
    		c.getPA().sendFrame126("Boss Teleport", 13055);
    		c.getPA().sendFrame126("Pking Teleport", 13063);
    		c.getPA().sendFrame126("Skill Teleport", 13071);
    		c.getPA().sendFrame126("Monster Teleport", 1300);
    		c.getPA().sendFrame126("Minigame Teleport", 1325);
    		c.getPA().sendFrame126("Boss Teleport", 1350);
    		c.getPA().sendFrame126("Pking Teleport", 1382);
    		c.getPA().sendFrame126("Skill Teleport", 1415);	
    	}
    	
    
    	
    	public void handleWeaponStyle() {
    		if (c.fightMode == 0) {
    			c.getPA().sendFrame36(43, c.fightMode);
    		} else if (c.fightMode == 1) {
    			c.getPA().sendFrame36(43, 3);
    		} else if (c.fightMode == 2) {
    			c.getPA().sendFrame36(43, 1);
    		} else if (c.fightMode == 3) {
    			c.getPA().sendFrame36(43, 2);
    		}
    	}
    	
    	
    	
    }
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  2. #2  
    Registered Member
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    I'm a beginner at Java so correct me if I'm wrong anyone but I believe you forgot to close the expression.


    Replace:
    Code:
    Prayer.bury(c, c.getItems().getItemName(itemId);
    With:
    Code:
    Prayer.bury(c, c.getItems().getItemName(itemId));

    You forgot to close it with another ")".
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  3. #3  
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    You forgot to close the expression as he said above .
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  4. #4  
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    I got 21 errors now, can anyone help me??

    skype: eddie.samoylik
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  5. #5  
    Registered Member
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    Quote Originally Posted by OgMoney911 View Post
    I got 21 errors now, can anyone help me??

    skype: eddie.samoylik
    I added you on Skype, but as I said above I have limited knowledge of Java so I'll only be able to help you to the best of my ability.
    I'm not promising anything.
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  6. #6  
    Shit Developer


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    Prayer.bury(c, c.getItems().getItemName(itemId)); instead of what you have
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  7. #7  
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    More errors, whats a good prayer base I can copy thats all good.
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