Where session is an IoSession object.Code:int port = ((InetSocketAddress) session.getRemoteAddress()).getPort(); if(port == #) { returnCode = #; }
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How can i block a certain port so if a players has that port opened they wont be able to login.
Where session is an IoSession object.Code:int port = ((InetSocketAddress) session.getRemoteAddress()).getPort(); if(port == #) { returnCode = #; }
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