use a better clipping system that loads stuff from cache.. so when u have edited the cache in ur client, u would only have to copy that cache to server and everything would work fine.
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On the regular map, Player clipping and NPC clipping are both perfect. On my custom map, Player clipping is perfect, however npc's can no-clip through objects and tiles with the nonwalkable flag set on them. Any ideas on how to fix? How to make a new ClipMap.bin or something? Or a method to make npc's clip the exact same way that players do?

use a better clipping system that loads stuff from cache.. so when u have edited the cache in ur client, u would only have to copy that cache to server and everything would work fine.




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