Project Insanity?
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To many trolls, moved
what i need help with:
http://www.rune-server.org/runescape...ng-glitch.html
Project Insanity?
Make it calculate the mage accuracy in the beginning of the attacknpc/player method and just save the value to an integer. Then use the value of that int to check whether you splashed
instead of using the current magic bonus. (Do this in the delayedhit/playerdelayedhit methods)
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