Code:
public void youdied() {
if (playerHasItem(5509)) {
deleteItem(5509, 1);
}
if (playerHasItem(5510)) {
deleteItem(5510, 1);
}
if (playerHasItem(5512)) {
deleteItem(5512, 1);
}
if (playerHasItem(5514)) {
deleteItem(5514, 1);
}
if (playerHasItem(6570)) {
keep6570 = true;
deleteItem(6570, 1);
}
if (!isSkulled) {
keepItemHandle();
}
if (ProtItem) {
applyProtectItemProt();
}
for (int rr = 0; rr < playerItems.length; rr++) {
try {
if (playerItems[rr] > 0 && playerItems[rr] < 11999) { // createItem(currentX,currentY,playerItems[rr]-1);
replaceBarrows();
// server.checkPlayerCapes.checkDrop(this);
ItemHandler.addItem(playerItems[rr] - 1, absX, absY,
playerItemsN[rr], KillerId, false);
createGroundItem(playerItems[rr] - 1, absX, absY,
playerItemsN[i]);
deleteItem(playerItems[rr] - 1,
getItemSlot(playerItems[rr] - 1), playerItemsN[rr]);
}
} catch (Exception e) {
}
}
for (int r = 0; r < playerEquipment.length; r++) {
try {
int item = playerEquipment[r];
if ((item > 0) && (item < 11999)) {
remove(item, r);
}
} catch (Exception e) {
sendMessage("ERROR: Removing Equipment");
}
}
if (playerHasItem(5509)) {
deleteItem(5509, 1);
}
if (playerHasItem(5510)) {
deleteItem(5510, 1);
}
if (playerHasItem(5512)) {
deleteItem(5512, 1);
}
if (playerHasItem(5514)) {
deleteItem(5514, 1);
}
if (playerHasItem(6570)) {
keep6570 = true;
deleteItem(6570, 1);
}
for (int rr = 0; rr < playerItems.length; rr++) {
try {
if (playerItems[rr] > 0 && playerItems[rr] < 11999) {
// createItem(currentX,currentY,playerItems[rr]-1);
replaceBarrows();
// Server.checkPlayerCapes.checkDrop(this);
ItemHandler.addItem(playerItems[rr] - 1, absX, absY,
playerItemsN[rr], KillerId, false);
createGroundItem(playerItems[rr] - 1, absX, absY,
playerItemsN[i]);
deleteItem(playerItems[rr] - 1,
getItemSlot(playerItems[rr] - 1), playerItemsN[rr]);
}
} catch (Exception e) {
}
}
try {
} catch (Exception e) {
}
ItemHandler.addItem(526, absX, absY, 1, KillerId, false);
try {
} catch (Exception e) {
}
if (itemKept1 > 0)
addItem(itemKept1, 1);
if (itemKept2 > 0)
addItem(itemKept2, 1);
if (itemKept3 > 0)
addItem(itemKept3, 1);
if (itemKept4 > 0)
addItem(itemKept4, 1);
if (keep6570) {
addItem(6570, 1);
keep6570 = false;
}
resetKeepItem();
hitDiff = 0;
updateRequired = true;
appearanceUpdateRequired = true;
}