Thread: never seen before!

Results 1 to 6 of 6
  1. #1 never seen before! 
    Registered Member
    Join Date
    Sep 2012
    Posts
    287
    Thanks given
    9
    Thanks received
    6
    Rep Power
    31
    I've added NPC clipping , and it works perfectly without any error or bug , but when i spawn a npc in somewhere , and put it walks , it walks with bad way (no clipping) what should i add to fix that ?.
    Reply With Quote  
     

  2. #2  
    Registered Member

    Join Date
    Dec 2010
    Posts
    1,982
    Thanks given
    174
    Thanks received
    256
    Rep Power
    223
    You can't have added the clipping checks to the randomWalking method in NpcHandler
    Reply With Quote  
     

  3. #3  
    Registered Member
    Join Date
    Sep 2012
    Posts
    287
    Thanks given
    9
    Thanks received
    6
    Rep Power
    31
    Quote Originally Posted by Someone View Post
    You can't have added the clipping checks to the randomWalking method in NpcHandler
    i cannot find that .
    Reply With Quote  
     

  4. #4  
    Registered Member

    Join Date
    Dec 2010
    Posts
    1,982
    Thanks given
    174
    Thanks received
    256
    Rep Power
    223
    Code:
     } else if (npcs[i].walkingHome) {
                                npcs[i].moveX = GetMove(npcs[i].getAbsX(), npcs[i].makeX);
                                npcs[i].moveY = GetMove(npcs[i].getAbsY(), npcs[i].makeY);
                                handleClipping(i);
                                npcs[i].getNextNPCMovement(i);
                                npcs[i].updateRequired = true;
                            }
    Something like that
    Reply With Quote  
     

  5. #5  
    Registered Member
    Join Date
    Sep 2012
    Posts
    287
    Thanks given
    9
    Thanks received
    6
    Rep Power
    31
    Quote Originally Posted by Someone View Post
    Code:
     } else if (npcs[i].walkingHome) {
                                npcs[i].moveX = GetMove(npcs[i].getAbsX(), npcs[i].makeX);
                                npcs[i].moveY = GetMove(npcs[i].getAbsY(), npcs[i].makeY);
                                handleClipping(i);
                                npcs[i].getNextNPCMovement(i);
                                npcs[i].updateRequired = true;
                            }
    Something like that
    Found that , but what should i do with that ?
    may you give me good tut that i can use it ?.
    Reply With Quote  
     

  6. #6  
    Registered Member
    Join Date
    Sep 2012
    Posts
    287
    Thanks given
    9
    Thanks received
    6
    Rep Power
    31
    bump
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. 1 Error (never seen before)
    By God in forum Help
    Replies: 6
    Last Post: 05-18-2011, 03:24 AM
  2. Replies: 39
    Last Post: 09-06-2010, 07:11 AM
  3. Error Never Seen Before
    By Damien in forum Help
    Replies: 2
    Last Post: 07-02-2010, 01:23 PM
  4. Error I've never seen before.
    By Wiffles in forum Help
    Replies: 4
    Last Post: 10-25-2009, 01:27 PM
  5. DdsSpeced V2 - Never Seen before.
    By darkburak in forum Advertise
    Replies: 16
    Last Post: 06-15-2009, 07:49 AM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •